I can see through the walls in OpenGL, but the problem is solved if I use Direct3D, although if I use that, the reticle gets messed up as in, it's too small and other images get mixed up into it.
http://img301.imageshack.us/my.php?imag ... 006nh3.png pic as example
See through walls in D3
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What video chipset are you using? Your system specs?
That kind of graphical corruption looks like what one would get from using an integrated Intel video chip on a laptop or low end desktop computer. If that is the case unfortunately it can not be fixed without purchasing and installing some new hardware.
That kind of graphical corruption looks like what one would get from using an integrated Intel video chip on a laptop or low end desktop computer. If that is the case unfortunately it can not be fixed without purchasing and installing some new hardware.
Yes, if you're attempting integrated graphics, get a new video card. It sounds like you're having a problem I once did: viewtopic.php?t=13320
Re:
That's the problem. :^\\ ThanksSedwick wrote:Yes, if you're attempting integrated graphics, get a new video card. It sounds like you're having a problem I once did: viewtopic.php?t=13320