Checksum progress

Feedback for the Outrage Entertainment D3 dev team members - bug reports, patch issues, your raves (or rants).
User avatar
Krom
DBB Database Master
DBB Database Master
Posts: 16137
Joined: Sun Nov 29, 1998 3:01 am
Location: Camping the energy center. BTW, did you know you can have up to 100 characters in this location box?
Contact:

Re:

Post by Krom »

Duper wrote:If I could as one question: Why was this decision made to not carry weapons picked up to the next level in coop mode? Balancing?
Just noticed this edit...

IIRC the reason was because it would require a lot of :effort: to code for weapon/shield carryovers in multiplayer so they just made it behave like any other multiplayer mode.
User avatar
Duper
DBB Master
DBB Master
Posts: 9214
Joined: Thu Nov 22, 2001 3:01 am
Location: Beaverton, Oregon USA

Post by Duper »

Oh!

That would make sense as they were pressed for time.
User avatar
Duper
DBB Master
DBB Master
Posts: 9214
Joined: Thu Nov 22, 2001 3:01 am
Location: Beaverton, Oregon USA

Post by Duper »

*knock, knock, knock*

HeellOOOOOOoooooo? Is anyone home?

:mrgreen:

Anyone heard anything of late?
Dadas
DBB Ace
DBB Ace
Posts: 56
Joined: Mon Jun 29, 2009 6:07 am
Location: Slovakia

Checksum

Post by Dadas »

Any news? ^^
User avatar
Grendel
3d Pro Master
3d Pro Master
Posts: 4390
Joined: Mon Oct 28, 2002 3:01 am
Location: Corvallis OR, USA

Post by Grendel »

I wish he would dump what he has into public domain, that way we may at least get an update some day..

Most unreliable programmer ever. :roll:
User avatar
Top Gun
DBB Master
DBB Master
Posts: 8099
Joined: Wed Nov 13, 2002 3:01 am

Re:

Post by Top Gun »

Grendel wrote:Most unreliable programmer ever. :roll:
I think the fact that he was/is still working for free on a game he helped program a full eleven years ago is amazing enough. It certainly earns my respect.
User avatar
Xamindar
DBB Admiral
DBB Admiral
Posts: 1498
Joined: Sun Jun 06, 2004 2:44 am
Location: California
Contact:

Re:

Post by Xamindar »

Top Gun wrote:I think the fact that he was/is still working for free on a game he helped program a full eleven years ago is amazing enough. It certainly earns my respect.
You see, that's the problem. He ISN'T working on it. Otherwise we would have heard something from him.

No offense, but I suggest you actually go through and read this thread before posting in it and then realize how useless your post was. 8)
Why doesn't it work?
User avatar
Ferno
DBB Commie Anarchist Thug
DBB Commie Anarchist Thug
Posts: 15163
Joined: Fri Nov 20, 1998 3:01 am

Post by Ferno »

or maybe... he doesn't want to wade through all the needling.
User avatar
Top Gun
DBB Master
DBB Master
Posts: 8099
Joined: Wed Nov 13, 2002 3:01 am

Post by Top Gun »

Um...I did read everything in this folder, and my point stands. I was shocked as hell when I came back here after a hiatus and saw that Kevin had posted several times about work he had been doing. That isn't the sort of thing you expect in the gaming industry as a whole.
User avatar
Grendel
3d Pro Master
3d Pro Master
Posts: 4390
Joined: Mon Oct 28, 2002 3:01 am
Location: Corvallis OR, USA

Post by Grendel »

Yes, it's impressive. If you actually get results in your hands. Watching videos of what supposedly has been done just doesn't cut it after a few years -- having a carrot dangling for 10 years is pretty lame.
Locked