Checkers (Status: USA: 0, WORLD: 0)

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Isaac
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Checkers (Status: USA: 0, WORLD: 0)

Post by Isaac »

I had this crazy idea... Never seen a board do this... If we abide by the honor system, it might work.

SIDES:
AMERICANS vs THE WORLD (and Canada)

X = Americans
+ = THE WORLD and Canada too

Rules: (Read this part Alter-Fox!!!) If someone on your side made a move let the other side move before taking a turn! Code blocks keep everything in line. Say what side you're playing for, so the next person knows whose turn it is. Try to resist changing sides.

STARTING POSITION:

Code: Select all

[X](_)[X](_)[X](_)[X](_)
(_)[X](_)[X](_)[X](_)[X]
[X](_)[X](_)[X](_)[X](_)
(_)[_](_)[_](_)[_](_)[_]
[_](_)[_](_)[_](_)[_](_)
(_)[+](_)[+](_)[+](_)[+]
[+](_)[+](_)[+](_)[+](_)
(_)[+](_)[+](_)[+](_)[+]

I'll make the first move to give an example how each turn is taken.
❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉
-⎽__⎽-⎻⎺⎺⎻-⎽__⎽--⎻⎺⎺⎻-★ ·:*¨༺꧁༺ :E ༻꧂༻¨*:·.★-⎽__⎽-⎻⎺⎺⎻-⎽__⎽--⎻⎺⎺⎻-
❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉
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Isaac
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Re: Checkers (Status: untested)

Post by Isaac »

I fight for AMERICA!!!!

Code: Select all

[X](_)[X](_)[X](_)[X](_)
(_)[X](_)[X](_)[X](_)[X]
[X](_)[_](_)[X](_)[X](_)
(_)[X](_)[_](_)[_](_)[_]
[_](_)[_](_)[_](_)[_](_)
(_)[+](_)[+](_)[+](_)[+]
[+](_)[+](_)[+](_)[+](_)
(_)[+](_)[+](_)[+](_)[+]
❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉
-⎽__⎽-⎻⎺⎺⎻-⎽__⎽--⎻⎺⎺⎻-★ ·:*¨༺꧁༺ :E ༻꧂༻¨*:·.★-⎽__⎽-⎻⎺⎺⎻-⎽__⎽--⎻⎺⎺⎻-
❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉
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sdfgeoff
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Re: Checkers (Status: untested)

Post by sdfgeoff »

My battle is for New Zealand:

Code: Select all

[X](_)[X](_)[X](_)[X](_)
(_)[X](_)[X](_)[X](_)[X]
[X](_)[_](_)[X](_)[X](_)
(_)[X](_)[_](_)[_](_)[_]
[_](_)[_](_)[+](_)[_](_)
(_)[+](_)[_](_)[+](_)[+]
[+](_)[+](_)[+](_)[+](_)
(_)[+](_)[+](_)[+](_)[+]
Eh?
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Enzo-03
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Re: Checkers (Status: untested)

Post by Enzo-03 »

For AMERICA!

Code: Select all

[X](_)[X](_)[X](_)[X](_)
(_)[_](_)[X](_)[X](_)[X]
[X](_)[X](_)[X](_)[X](_)
(_)[X](_)[_](_)[_](_)[_]
[_](_)[_](_)[+](_)[_](_)
(_)[+](_)[_](_)[+](_)[+]
[+](_)[+](_)[+](_)[+](_)
(_)[+](_)[+](_)[+](_)[+]
We will not have signatures in the future.
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Isaac
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Re: Checkers (Status: USA: 0, WORLD: 0)

Post by Isaac »

Let's not fortify. We should be setting traps. There is a rule stating "if you don't jump the enemies' checkers piece you loose that piece" busting-up any fortifications. Instead we can use this rule as a playing method, setting up traps.
❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉
-⎽__⎽-⎻⎺⎺⎻-⎽__⎽--⎻⎺⎺⎻-★ ·:*¨༺꧁༺ :E ༻꧂༻¨*:·.★-⎽__⎽-⎻⎺⎺⎻-⎽__⎽--⎻⎺⎺⎻-
❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉
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Re: Checkers (Status: USA: 0, WORLD: 0)

Post by sdfgeoff »

Code: Select all

[X](_)[X](_)[X](_)[X](_)
(_)[_](_)[X](_)[X](_)[X]
[X](_)[X](_)[X](_)[X](_)
(_)[X](_)[_](_)[_](_)[_]
[_](_)[_](_)[+](_)[+](_)
(_)[+](_)[_](_)[+](_)[_]
[+](_)[+](_)[+](_)[+](_)
(_)[+](_)[+](_)[+](_)[+]
Eh?
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Isaac
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Re: Checkers (Status: USA: 0, WORLD: 0)

Post by Isaac »

America strikes!

Code: Select all

[_](_)[X](_)[X](_)[X](_)
(_)[X](_)[X](_)[X](_)[X]
[X](_)[X](_)[X](_)[X](_)
(_)[X](_)[_](_)[_](_)[_]
[_](_)[_](_)[+](_)[+](_)
(_)[+](_)[_](_)[+](_)[_]
[+](_)[+](_)[+](_)[+](_)
(_)[+](_)[+](_)[+](_)[+]
You're going to fall for my trap :twisted:
❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉
-⎽__⎽-⎻⎺⎺⎻-⎽__⎽--⎻⎺⎺⎻-★ ·:*¨༺꧁༺ :E ༻꧂༻¨*:·.★-⎽__⎽-⎻⎺⎺⎻-⎽__⎽--⎻⎺⎺⎻-
❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉❉⊱•═•⊰❉⊱•═•⊰❉⊱•═•⊰❉
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