Gaming problem UT2004
Gaming problem UT2004
Has anybody had problems with UT2004 since the patch game out?
I can play the game for only a few minutes before the whole computer crashes and reboots.
This didn't happen before the patch.
I have installed the latest sound and vid drivers with no luck. This is the only game that does this.
Even went back to an older driver, again no luck.
Running:
AMD XP2600
1gb PC3200 Corsair ram
ATI 9600 Pro 128mb vid card.
Please help. Thanks
I can play the game for only a few minutes before the whole computer crashes and reboots.
This didn't happen before the patch.
I have installed the latest sound and vid drivers with no luck. This is the only game that does this.
Even went back to an older driver, again no luck.
Running:
AMD XP2600
1gb PC3200 Corsair ram
ATI 9600 Pro 128mb vid card.
Please help. Thanks
- CDN_Merlin
- DBB_Master
- Posts: 9781
- Joined: Thu Nov 05, 1998 12:01 pm
- Location: Capital Of Canada
- CDN_Merlin
- DBB_Master
- Posts: 9781
- Joined: Thu Nov 05, 1998 12:01 pm
- Location: Capital Of Canada
When I change drivers or delete a program I useCDN_Merlin wrote:When you uninstall the video drivers, do you make sure all the files are gone? Did you use the Detonator Destroyer or the equivelant for ATI?
What version of Direct X?
Try turning down AA or FSAA.
JV16 POwer Tools. It is a really good program
and does a very good job cleaning up after an
uninstall.
I usually have the application preference box checked
for both AA and FSAA. I have tried undchecking them and turning them down. Same thing.
I'm thinking I will need to uninstall the game and reinstall it. Then once it is gone installing the ATI driver, then the game, then the patch.
Would the community map pack have anything to do with this? I did install that around the same time as the patch.
- CDN_Merlin
- DBB_Master
- Posts: 9781
- Joined: Thu Nov 05, 1998 12:01 pm
- Location: Capital Of Canada
I did a fresh install of the game and everything worked fine. Then I installed that patch, again it seemed all worked well.
This morning I remembered to try the benchmark.
Out of the 3 I tried 1 succeeded in getting all the way through without crashing. The benchmark is without sound so that is ruled out.
I am throwing my arms up in the air. I have no clue.
Everything else on my computer works fine.
I played BF Vietnam for about 1 hour last night with no problems.
One last thing, I know that the game can be played in Direct 3d, open gl, software, d3render.
I am currently running it using direct 3d. Has anybody used any of the other settings? Do they work well. Am I using the wrong setting here? And could this be my problem?
This morning I remembered to try the benchmark.
Out of the 3 I tried 1 succeeded in getting all the way through without crashing. The benchmark is without sound so that is ruled out.
I am throwing my arms up in the air. I have no clue.
Everything else on my computer works fine.
I played BF Vietnam for about 1 hour last night with no problems.
One last thing, I know that the game can be played in Direct 3d, open gl, software, d3render.
I am currently running it using direct 3d. Has anybody used any of the other settings? Do they work well. Am I using the wrong setting here? And could this be my problem?
- WarAdvocat
- DBB Defender
- Posts: 3035
- Joined: Sun Jun 23, 2002 2:01 am
- Location: Fort Lauderdale, FL USA
Have you tried PLAYING the game? Perhaps the benchmark is the problem?
Per Atari
Disable 3rd party applications running in the background
Check the DMA setting for your CD ROM Drive(s)
Make sure you have enough free hard drive space
Not very helpful, unfortunately...
A brief search of the Atari forums shows that the random crashes are a known issue. It appears that this might be an AMD-specific (or more likely with AMD) issue to my admittedly skimming eyes.
ATARI FORUMS:
Random Crash Thread (experimental binaries?) http://www.ataricommunity.com/forums/sh ... did=357447
Atari Forums > Games > Unreal Tournament 2003/2004 > Troubleshooting & Technology http://www.ina-community.com/forums/for ... orumid=258
Per Atari
Disable 3rd party applications running in the background
Check the DMA setting for your CD ROM Drive(s)
Make sure you have enough free hard drive space
Not very helpful, unfortunately...
A brief search of the Atari forums shows that the random crashes are a known issue. It appears that this might be an AMD-specific (or more likely with AMD) issue to my admittedly skimming eyes.
ATARI FORUMS:
Random Crash Thread (experimental binaries?) http://www.ataricommunity.com/forums/sh ... did=357447
Atari Forums > Games > Unreal Tournament 2003/2004 > Troubleshooting & Technology http://www.ina-community.com/forums/for ... orumid=258
Yeah I did last night. Played a round of instant action. Everything went fine. But there are times when everything worked fine in the past.
The benchmark thing is weird, since it uses limited
drivers.
I did get pretty good FPS's though. No complaints there.
I am going to try using another render device and see
what happens. THink I will try opengl. D3 always ran
really good with that, maybe this will as well.
Thanks WA
The benchmark thing is weird, since it uses limited
drivers.
I did get pretty good FPS's though. No complaints there.
I am going to try using another render device and see
what happens. THink I will try opengl. D3 always ran
really good with that, maybe this will as well.
Thanks WA