I'm having trouble making a trigger working as such: the boss dies and two non-auto doors open. I know it's possible with a reactor (like D2 secret level 1). The new version of the editor has something with it that prevents me from figuring out how it was done - most triggers there appear as though blank.
The function's part of my elaborate secret level puzzle, you should like it.
How to set a trigger: Boss dies, doors open?
- Xfing
- DBB Fleet Admiral
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- Location: Ringing Satan's Doorbell
How to set a trigger: Boss dies, doors open?
Descent 1,5: Level layouts done: 52/54 Secret level layouts done: 1/6
Re: How to set a trigger: Boss dies, doors open?
Those are handled separately in the Reactor tab - they're somewhat different from normal triggers for some reason.
If you're already looking at that, I'm not sure what you mean by blank - the numbers show up on the levels I've looked at so far.
If you're already looking at that, I'm not sure what you mean by blank - the numbers show up on the levels I've looked at so far.
- Xfing
- DBB Fleet Admiral
- Posts: 2022
- Joined: Mon Jun 15, 2009 3:03 am
- Location: Ringing Satan's Doorbell
Re: How to set a trigger: Boss dies, doors open?
Thanks for the info.
Ignore that part, I was browsing object triggers then.
I've already updated Sedna, gonna make a mention in the mission thread
Ignore that part, I was browsing object triggers then.
I've already updated Sedna, gonna make a mention in the mission thread
Descent 1,5: Level layouts done: 52/54 Secret level layouts done: 1/6