Finally got the source!

Feedback for the Outrage Entertainment D3 dev team members - bug reports, patch issues, your raves (or rants).
Kevin Bentley
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Finally got the source!

Post by Kevin Bentley »

Today I finally got the Linux and MacOS source for D3. So right now I'm working on the Linux port, then I'll do the MacOS port.

This patch will eventually include a reworked PXO setup...PXO games won't require a login and will be interchangable with direct ip games. We'll probably keep the chat server, but I'm thinking of changing the way the game tracker works to use a http request to get a list of games. Then the user could add in custom URL to check in addition the standard one. The details aren't final, but Matt and Mike want to turn over PXO to the community, which means I will be making the server source available at some point.

I've got a lot of work to do now, as soon as a I have a testable Linux and Mac version I'll be looking for people to test. Thanks for your patience...I'll work as fast as I can.

P.S. My 4.5 year old Christopher can now complete level one, two, and four all by himself (except for getting through the subways, I do that for him) -- without cheating! Loving to play Descent must be genetic!
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STRESSTEST
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Post by STRESSTEST »

Sweet!


Oh yeah, Mobius, eat me... See, Kevin did come back!
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Duper
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Post by Duper »

DUDE!!!
Thank You!! WOOOOOOOOohOOOOOoooooooo! Image
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VonVulcan
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Post by VonVulcan »

This sounds promising... Hey Bill, ummm, if you look like that (avatar) at the next lan... your MINE!
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Post by Bess »

Kevin, many thanks Image Wonderful news indeed!
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*JBOMB*
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Post by *JBOMB* »

NICE.....very cool.
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Post by Garak »

Heck friggin yeah!
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Post by Gavotte »

THANK THE LARD!
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Plague
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Post by Plague »

Heck yeah! Just in time too. Logitech has been giving me major trouble about getting my stick replaced, but now I have a plan for getting another one. So... I expect to be back in the mines soon, although I'll probably suck again (I hate taking breaks from D3 like this).
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Post by MD-2389 »

Holy ****! I never thought I'd ever see you post here again Kevin! Hell, I haven't heard much out of you since you left Kahn. Image (though I doubt you'll remember me from way back then) This just flat out kicks ass. Image I think I speak for everyone here when I say.....


<FONT SIZE="+4">THANK YOU!</FONT>
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Post by AceCombat »

so this is going to be Descent 3 V1.5 ?
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Post by Genghis »

Thanks, Kevin! All for love of the game.
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Post by Mobius »

/me will post photo of me eating hat the day 1.5 is OFFICIALLY released.

I will be MOST HAPPY to eat my hat. Very happy indeed.

Thanks Kevin. Image

I was on the original 1.5 beta test team. I'm more than happy to resurrect a 1.5 install and dig up a lot of notes I made during the testing.
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Post by Kyouryuu »

Great words from the "DBB Friend" Image
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Post by SSX-Thunderbird »

I would be happy to help you test the Linux version of the patch.

Many thanks for what you have done for the Descent community Image.
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Post by Mr. Perfect »

You are the mother ****ing man!

BTW, why not level 3? Thiefbot?
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Post by HaAGen DaZS »

hell yea!
you da DBB hookup, bruthah! *hug*


Image Image
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Canuck
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Post by Canuck »

WHEE!

Where will the files be posted?

And thank you!
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Post by Ferno »

/me breaks out the beer, weed, hookers and whatever else needed for a party.


hehehe, SWEET!
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Post by CDN_Merlin »

I'm with Moby, I was part of the original 1.5 test team and be happy to do it again.

Finally nice to hear something from the source.

Descent forever.
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Post by JMEaT »

Seems to be great news!
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Post by Do_Checkor »

If somebody asked me: \"Hey Checkor - do you really think a 1.5 will ever be officially released?\" I always said: \"If Kevin says so, it will happen, but don't ask me of WHEN\".

So I am REALLY glad that my words seem to become true.

THANK YOU VAAAAAARRRRY MUCH Sir Bentley for your continued support to our community!

A big hug from my fellas at the german www.Descentforum.DE too!

If you need testers, tell us. We have buddies on MAC and Linux very much and I am administrating the Descentforum.NET Gameservers aswell...

So If we can help you in ANY way please tell us!
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Post by Max_T »

Great news indeed, this inspires me to resume my work on UCTF. Image

Thanx Kevin!
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Post by Tyranny »

It still sounds like everything is still heading in the right direction....the release Image I hate to be the realistic one, but I'll be more excited when its installed on my PC Image

Anywho, this will have to be enough for now. Keep up the good work Kevin Image
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Post by 3vil l33t »

*raises hand* I'd be more than willing to help with the Mac testing. A quick question though; is it going to be Carbonized? It's fine if it's not, I'll just have to grab my other hard drive. But having a OS X native version of D3 would be kickass.
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Post by R e v »

Hmmm, where did I put my install discs? Image

Aside from the great news about the patch, wise decision regarding giving PXO to the community. That is the only way to keep the game going.
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Post by Pun »

Thanks for the great news, Kevin!
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Post by MD-2389 »

Yeah, I'm more than willing to test for the PC side. Image
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Post by Top Wop »

Thank you!!!
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Post by Testiculese »

Wow, Just NOW got the source? Did you count the hoops? Image
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Post by Grendel »

Thanks a lot !!

Team [NuB] can aid in beta testing 1.5 PC and Mac clients/servers. Contact me or Deadmeat if need be.
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ccb056
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Post by ccb056 »

hmmm, I'd like to get my hands on the fusion engine
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Mr. Perfect
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Post by Mr. Perfect »

$100,000 gets you a license from Outrage. Image
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Post by DCrazy »

Except that Outrage doesn't exist anymore and I believe the one additional project for which they wanted to use the Fusion Engine, Rubu Tribe, wound up canned. I'm pretty sure Alter Echo uses a different engine as well.
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ccb056
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Post by ccb056 »

so, does that mean the fusion engine is up for grabs?
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DCrazy
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Post by DCrazy »

edited
Kevin Bentley
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Post by Kevin Bentley »

THQ did not buy anything related to Descent, Freespace, or Parallax Online. Matt Toschlog owns the rights to the source code, but Interplay has some control over the game itself still.
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Post by Duper »

ccb, as I understand it, the Fusion engine was "up for grabs" the day wit was copyrighted. You sell it off to other developers just like the Quake 3 engine and the Half-Life engine. The fusion engine is rather antiquated4 years later. It is also 2 engines working together. One for outside environments and one for inside. As I recall, D3 was one of the first to offer this kind of transition.
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Post by Delkian »

Thanks a lot, Kevin! I'll also be happy to test the Linux beta.

(Assuming that I manage to get my other problems with the Loki version of D3 fixed first.)
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