DLE-XP beta test phase ended; full version available!
DLE-XP beta test phase ended; full version available!
Hi,
with approval of Bryan Aamot the DLE-XP beta test phase has ended and the full version of DLE-XP is available in my Descent site's Links and DLE-XP sections.
The source code will be made available as open source under the GPL somewhere in the future.
Have fun the with program and go ahead and build some cool new missions for this old but still great game!
Diedel
with approval of Bryan Aamot the DLE-XP beta test phase has ended and the full version of DLE-XP is available in my Descent site's Links and DLE-XP sections.
The source code will be made available as open source under the GPL somewhere in the future.
Have fun the with program and go ahead and build some cool new missions for this old but still great game!
Diedel
http://www.brockart.de/descent for those of you who are too lazy or don't know where to find the URL.
- DarkFlameWolf
- DBB Admiral
- Posts: 1022
- Joined: Sat Mar 13, 2004 9:21 pm
- Location: North Carolina
- SSX-Thunderbird
- DBB Admiral
- Posts: 1275
- Joined: Sun Jun 03, 2001 2:01 am
- Location: Washington (the state, not the city)
- SSX-Thunderbird
- DBB Admiral
- Posts: 1275
- Joined: Sun Jun 03, 2001 2:01 am
- Location: Washington (the state, not the city)
-
- DBB Ace
- Posts: 484
- Joined: Fri Nov 16, 2001 3:01 am
- Location: Staten Island, New York USA
- Sapphire Wolf
- DBB Admiral
- Posts: 1463
- Joined: Mon Nov 24, 2003 3:01 am
- Location: Nope.avi , gender: male
- Contact:
- Sapphire Wolf
- DBB Admiral
- Posts: 1463
- Joined: Mon Nov 24, 2003 3:01 am
- Location: Nope.avi , gender: male
- Contact:
- Sapphire Wolf
- DBB Admiral
- Posts: 1463
- Joined: Mon Nov 24, 2003 3:01 am
- Location: Nope.avi , gender: male
- Contact:
Well cripes, can't you just explain it a little better. That's not asking too much, is it? It sounds like when you set up a Matcen and assign a robot for it to produce, then save and reopen the level, the robot is cleared from the list and you apparently can't make triggers to it (i.e. the Matcen is corrupted?).
- Sapphire Wolf
- DBB Admiral
- Posts: 1463
- Joined: Mon Nov 24, 2003 3:01 am
- Location: Nope.avi , gender: male
- Contact:
Ooooooh! CorruptedKyouryuu wrote:Well cripes, can't you just explain it a little better. That's not asking too much, is it? It sounds like when you set up a Matcen and assign a robot for it to produce, then save and reopen the level, the robot is cleared from the list and you apparently can't make triggers to it (i.e. the Matcen is corrupted?).
- SSX-Thunderbird
- DBB Admiral
- Posts: 1275
- Joined: Sun Jun 03, 2001 2:01 am
- Location: Washington (the state, not the city)
DLE-XP appears to be trying to read d2x.hog from the main D2 directory. It needs to look in the MISSIONS directory instead.
(EDIT)And you might want to remove that error altogether anyway, as it will probably annoy the hell out of anyone who doesn't have the Vertigo Series.
(EDIT)Found somethin else. If I go to the Insert menu, select Cube, and click Reactor, DLE-XP inserts a normal cube.
Also, on the Insert Object menu, where's the Reactor option? The reactor set IS a separate object type, so one would assume that it would have its own entry .
(EDIT)And you might want to remove that error altogether anyway, as it will probably annoy the hell out of anyone who doesn't have the Vertigo Series.
(EDIT)Found somethin else. If I go to the Insert menu, select Cube, and click Reactor, DLE-XP inserts a normal cube.
Also, on the Insert Object menu, where's the Reactor option? The reactor set IS a separate object type, so one would assume that it would have its own entry .
d2x.hog/ham bug fixed. The problem is that you have the specified Descent program folder as the missions folder, which is ... wrong.
Will remove the error message. But who does not have the Vertigo extension nowadays?
Other bugs: Still to be fixed. Ofc there should be an insert reactor command in the menu, and issuing that command in the cube tool should insert a reactor.
Update: All bugs fixed now. Added "insert - object - reactor". Error message when d2x.hog not found removed.
Will remove the error message. But who does not have the Vertigo extension nowadays?
Other bugs: Still to be fixed. Ofc there should be an insert reactor command in the menu, and issuing that command in the cube tool should insert a reactor.
Update: All bugs fixed now. Added "insert - object - reactor". Error message when d2x.hog not found removed.
- Sapphire Wolf
- DBB Admiral
- Posts: 1463
- Joined: Mon Nov 24, 2003 3:01 am
- Location: Nope.avi , gender: male
- Contact:
- Sapphire Wolf
- DBB Admiral
- Posts: 1463
- Joined: Mon Nov 24, 2003 3:01 am
- Location: Nope.avi , gender: male
- Contact:
- SSX-Thunderbird
- DBB Admiral
- Posts: 1275
- Joined: Sun Jun 03, 2001 2:01 am
- Location: Washington (the state, not the city)
- Sapphire Wolf
- DBB Admiral
- Posts: 1463
- Joined: Mon Nov 24, 2003 3:01 am
- Location: Nope.avi , gender: male
- Contact:
- Sapphire Wolf
- DBB Admiral
- Posts: 1463
- Joined: Mon Nov 24, 2003 3:01 am
- Location: Nope.avi , gender: male
- Contact:
- Sapphire Wolf
- DBB Admiral
- Posts: 1463
- Joined: Mon Nov 24, 2003 3:01 am
- Location: Nope.avi , gender: male
- Contact:
- SSX-Thunderbird
- DBB Admiral
- Posts: 1275
- Joined: Sun Jun 03, 2001 2:01 am
- Location: Washington (the state, not the city)
- Sapphire Wolf
- DBB Admiral
- Posts: 1463
- Joined: Mon Nov 24, 2003 3:01 am
- Location: Nope.avi , gender: male
- Contact:
I wrote already that I cannot reproduce it. If I cannot reproduce it, I cannot fix it. Sorry. Should I ever encounter that bug, I will fix it. You might help me by e-mailing me the level you were working on when this happened, and a description how exactly you ran into that bug.Dark Falcon wrote:I guess the MatCen bug fixing is still in progress right?Diedel wrote:Fixed a bug in DLE-XP where adding secret levels in the mission editor did not work.
Reversed the sequence of bug fix descriptions in the history file.
New program version available on my Descent Site (see my profile).
- Sapphire Wolf
- DBB Admiral
- Posts: 1463
- Joined: Mon Nov 24, 2003 3:01 am
- Location: Nope.avi , gender: male
- Contact:
- Sapphire Wolf
- DBB Admiral
- Posts: 1463
- Joined: Mon Nov 24, 2003 3:01 am
- Location: Nope.avi , gender: male
- Contact:
Lets Demonstrate on Obsidian for example, its not my level but it has custom polymodels.
Here it is:
www.dfiles.de/download/d2/missions/obsidian.exe
Here it is:
www.dfiles.de/download/d2/missions/obsidian.exe
- Sapphire Wolf
- DBB Admiral
- Posts: 1463
- Joined: Mon Nov 24, 2003 3:01 am
- Location: Nope.avi , gender: male
- Contact: