I'm not entirely certain I did either. I did, however, get through Descent Maximum. Despite the pitiful framerate, those levels were actually rather fun because they were so quick. The largest level in that game would be a midsized level in the PC edition.
UT2004 has level changing enabled (by default?) on almost every server. It's a great way to reduce the tedium of having the same map run repeatedly and gives players exposure to a lot of maps they might not otherwise download or play. UT, after all, has always had a comprehensive auto-download ability to fetch custom content on-the-fly. Rarely do players continuously vote for the same map at the end of every game. That's a strictly Descent phenomenon.BUBBALOU wrote:I suggest player vote for level changes and player kicks.... which is becoming a standard in mutiplayer games.
I can just envision how an auto-kick system would be horribly abused.