List of Broken Servers
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- American Spirit
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time limits
Like I said, you're out voted 25 to 1 by people who have been in the game longer.
What if you're having fun and the level just ends, then no one comes back. I just came from one of your "broken" servers (roadkills) the game had been going on for 7 hours and no time bug at all. Yet you said it happens at the same interval all the time....I've seen it too many times and it happens just like I said. Sometimes within an hour and sometimes not for days. Programmer must have left something in there you don't see or understand
You can what if it to death. The majority still rules here. Come up with a majority vote, take the time that you say you don't have to contact the server ops before listing a server as broken. You're a player, but you're not the only player in the game.
And you seem to be alone in your crusade. everyone still plays the servers you list. It would seem your words have little merit among your peers
You can't be having any fun at this game, if the time bug bothers you more than a time limit.
Time limits, in my opinion and the majority of the players I know, inhibit play, more so than the bug.
It's your choice to keep whining and not play on any servers, just as it is our option to use the settings we wish and that we know suite the majority of the people that make use of the servers.
What if you're having fun and the level just ends, then no one comes back. I just came from one of your "broken" servers (roadkills) the game had been going on for 7 hours and no time bug at all. Yet you said it happens at the same interval all the time....I've seen it too many times and it happens just like I said. Sometimes within an hour and sometimes not for days. Programmer must have left something in there you don't see or understand
You can what if it to death. The majority still rules here. Come up with a majority vote, take the time that you say you don't have to contact the server ops before listing a server as broken. You're a player, but you're not the only player in the game.
And you seem to be alone in your crusade. everyone still plays the servers you list. It would seem your words have little merit among your peers
You can't be having any fun at this game, if the time bug bothers you more than a time limit.
Time limits, in my opinion and the majority of the players I know, inhibit play, more so than the bug.
It's your choice to keep whining and not play on any servers, just as it is our option to use the settings we wish and that we know suite the majority of the people that make use of the servers.
- American Spirit
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Hmmmm, You don't appreciate being spoken to the way you speak?Suncho wrote: You know I don't join games to check time limits. I really don't appreciate you speaking about me like that.
So far, all you've proven to me, is that you do join servers to check the time limits and be a self proclaimed "server cop." If the game kept going and going, it was because the people playing were having fun.
The game has so many bugs in it that we've all learned to live with over the years, it's just not perfect. But it is fun. This dialog will be endless and fruitless. I don't appreciate you putting out a list of any kind, when what you should be doing is explaining the time bug to people in the game. The one's you say stay on forever. If there's a game going on for five hours and the people are still enjoying it, big deal, let 'em have fun
Re: time limits
I assume you mean they have more play time on your server?American Spirit wrote:Like I said, you're out voted 25 to 1 by people who have been in the game longer.
I'm not having fun if the time limit bug is there.American Spirit wrote:What if you're having fun and the level just ends, then no one comes back.
It affects different players differently. That doesn't mean it doesn't always start happening at the same time.American Spirit wrote: I just came from one of your "broken" servers (roadkills) the game had been going on for 7 hours and no time bug at all. Yet you said it happens at the same interval all the time....I've seen it too many times and it happens just like I said.
Could these problems you saw "within an hour" possibly be unrelated to the time limit bug?American Spirit wrote: Sometimes within an hour and sometimes not for days.
We found and fixed the bug on our next project.American Spirit wrote:Programmer must have left something in there you don't see or understand
phpbb/viewtopic.php?t=4156American Spirit wrote:You can what if it to death. The majority still rules here. Come up with a majority vote,
So does that mean I'm right but you're just acting as if I'm wrong because the way in which I presented this information offended you?American Spirit wrote: take the time that you say you don't have to contact the server ops before listing a server as broken.
I'm not the only player in the game, which is why I asked other players what they thought. They agree with me. You keep saying you asked 25 people. Who are these people?American Spirit wrote: You're a player, but you're not the only player in the game.
If by everyone, you mean all the people who don't notice that their game is broken, then yeah.American Spirit wrote:And you seem to be alone in your crusade. everyone still plays the servers you list.
I have yet to find a single other player who disagrees with me.American Spirit wrote: It would seem your words have little merit among your peers
Why would a time limit bother me? Time limits are good because:American Spirit wrote:You can't be having any fun at this game, if the time bug bothers you more than a time limit.
1. If I'm far behind because I was either losing or because I just joined, I'll have a clean slate after the level cycles.
2. If the server is full, some players will clear out when the level cycles. This opens up space for new players to get into the game.
3. If I'm winning, I have a definite point at which I can finally say "I won" or "I came in second"
4. It gives me a chance to think about whether I want to play another round, switch to another level, or take a break.
Even if the time limit bug didn't exist, it would still be GOOD for servers to have time limits.
The only reason I could think of for wanting to eliminate time limits altogether would be if I were a selfish server op who wanted my server to always be full whether the players really wanted to keep playing or not.American Spirit wrote:Time limits, in my opinion and the majority of the players I know, inhibit play, more so than the bug.
Maybe you need to ask yourself this question:
Why do players *CHOOSE* of their own free will to leave the game when the time limit is up? Is it because they're angry that their game got interrupted for 5 seconds? I don't think so.
I play on good servers and I play frequently. I would play on your servers too if they didn't have the problem.American Spirit wrote:It's your choice to keep whining and not play on any servers, just as it is our option to use the settings we wish and that we know suite the majority of the people that make use of the servers.
If that were true, the list would probably be bigger and more up-to-date.American Spirit wrote:So far, all you've proven to me, is that you do join servers to check the time limits and be a self proclaimed "server cop." If the game kept going and going, it was because the people playing were having fun.
- American Spirit
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Re: time limits
Old saying "Assume make Ass of u and me.Suncho wrote: I assume you mean they have more play time on your server?
They have been in the game since it was released (the original Descent 1)
- American Spirit
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Re: time limits
No. Same symptoms.Suncho wrote: I'm not having fun if the time limit bug is there.
Could these problems you saw "within an hour" possibly be unrelated to the time limit bug?
- American Spirit
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Krom just pm'd me with an idea that should satisfy both ends.
Set Hunter's tool in the auto restart to one hour.
It wouldn't inhibit game play, would satisfy those that don't want the time limits and it would be a very rare occasion, that the servers don't get restarted within at least a four to five hour time limit and most probably would restart within two or three hours on most occasions.
I'll set the servers like that and watch what happens.
Let's set the flaming and bickering aside and see what happens.
I acknowledge your contibutions and dedication to the game.
If it's fixed in 1.5, when it's released, it'll be a none issue anyway.
Check the servers out and see if the one hour global setting makes a difference.
Set Hunter's tool in the auto restart to one hour.
It wouldn't inhibit game play, would satisfy those that don't want the time limits and it would be a very rare occasion, that the servers don't get restarted within at least a four to five hour time limit and most probably would restart within two or three hours on most occasions.
I'll set the servers like that and watch what happens.
Let's set the flaming and bickering aside and see what happens.
I acknowledge your contibutions and dedication to the game.
If it's fixed in 1.5, when it's released, it'll be a none issue anyway.
Check the servers out and see if the one hour global setting makes a difference.
- American Spirit
- DBB Ace
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OK,
Already mentioned Krom's idea about the autorestart.
I repolled and rephrased the question about the time limits, as I thought I may have bias'd the poll the way I asked it.
I emailed the regular users and asked about half of them in a game, instead of "do you want a time limit or not." (to which they all originally said no.), I asked "Would a time limit here bother you?" Once again, they all said no
Meaning that it would not bother them. Further discussion brought about that if the game has been running for more than four hours, most humans need to take a break (if only for 20 seconds) to loosen up the hands, relieve the bladder, etc., etc.
So, in trying to accomadate all players (and you do count Suncho )
here's the simple solution.
I set the auto restart for 2 hours. This is invisible to the players in the game and will not inhibit play.
I set the time limit in the game for four hours, which will happen even with people in the game, as per the poll of the available players.
With these two options set, the servers should not get "old" and everyone, both the "I hate time limits" group and the "I want time limits" group should have some accomidation by comprimising a bit.
The American way
Check them out, see if they are better for you.
All the bull★■◆● aside, the reason for running a server is to promote the game, keep it alive and make it a good experience for everyone, and you are in that group.
Can't please everyone, but this is a shot at it.
Already mentioned Krom's idea about the autorestart.
I repolled and rephrased the question about the time limits, as I thought I may have bias'd the poll the way I asked it.
I emailed the regular users and asked about half of them in a game, instead of "do you want a time limit or not." (to which they all originally said no.), I asked "Would a time limit here bother you?" Once again, they all said no
Meaning that it would not bother them. Further discussion brought about that if the game has been running for more than four hours, most humans need to take a break (if only for 20 seconds) to loosen up the hands, relieve the bladder, etc., etc.
So, in trying to accomadate all players (and you do count Suncho )
here's the simple solution.
I set the auto restart for 2 hours. This is invisible to the players in the game and will not inhibit play.
I set the time limit in the game for four hours, which will happen even with people in the game, as per the poll of the available players.
With these two options set, the servers should not get "old" and everyone, both the "I hate time limits" group and the "I want time limits" group should have some accomidation by comprimising a bit.
The American way
Check them out, see if they are better for you.
All the bull★■◆● aside, the reason for running a server is to promote the game, keep it alive and make it a good experience for everyone, and you are in that group.
Can't please everyone, but this is a shot at it.
Re: time limits
I have been playing Descent multiplayer since 1995.American Spirit wrote:Old saying "Assume make *** of u and me.Suncho wrote: I assume you mean they have more play time on your server?
They have been in the game since it was released (the original Descent 1)
- American Spirit
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- Joined: Wed Sep 01, 2004 5:15 pm
Got you beat by a year....but then it was released in 94
Different pilots then. We had six fire stations in Roswell. All networked together. Was a good stress reliever after hours.
We played online also, but the LAN games were soooo, much better.
Almost all the players I know are old farts, both in real life and in the game. Hence the name of the server
Different pilots then. We had six fire stations in Roswell. All networked together. Was a good stress reliever after hours.
We played online also, but the LAN games were soooo, much better.
Almost all the players I know are old farts, both in real life and in the game. Hence the name of the server
- Lothar
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Re: time limits
Last night there was a CTF game in a broken VV server. Someone popped out to check for other active servers, then popped back in and let us know where another server was. We all left the broken server.American Spirit wrote:And you seem to be alone in your crusade. everyone still plays the servers you list.
Suncho is definitely not alone in his desire to play non-broken games. He's just the most vocal. We all want to play non-broken games if possible, and I appreciate your making a step to make sure that happens (the 2 hour restart / 4 hour limit thing.)
- American Spirit
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- Do_Checkor
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- American Spirit
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And on a same thing only different note:
There are still serverops out there who do not care enough about the players or games to come to this forum and even discuss an issue.
They should be encouraged to join, or informed that it even exist.
I came here to support and promote the game.
And of course, 'cause I love everybody in it
There are still serverops out there who do not care enough about the players or games to come to this forum and even discuss an issue.
They should be encouraged to join, or informed that it even exist.
I came here to support and promote the game.
And of course, 'cause I love everybody in it
- American Spirit
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- twolvesfan
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Re: List of Broken Servers
People DOn't leave when the Server restats, People leave becuse they Can't hang, they have other things to do, they do actually sleep, or the server just plan sucks to them in one way or another. I will leave if annoied or care about a laggy server....Do_Checkor wrote:@ Krom:
I agree A.S. To restart a server 10 times a day is bull**** and no solving of the problem - it just makes other probs (people leave because of those very annoying server restarts)...American Spirit wrote: Time limits inhibit play. It is the servers option to put time limits or not.
DF servers well Suncho if your in teh US well they suck to you becuase there in Germany for Christ-sake. DOn't get made because I Directed it to you, but very true Bro
- Do_Checkor
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Re: List of Broken Servers
I really saw the opposite on my servers. See: I am a betatester of DE-Hunter's tool since years and running 3 D3-Servers since more than 2 years now. I have my statistics, believe me. But I want to admit that I changed my mind regarding these limits in the past months... I had several discussions and tests and I am trying this setup since:TCO-Ya Stoned wrote: People DOn't leave when the Server restats,
Timelimit = 3 hours. Killgoal = 150. If nobody is on the server, the tool will try to completely stop and restart an instance after each 2 hours.
I came to the point that quality is more important than people who leave because of timelimit breaks, as this seems the only solution to get rid of those bugs so far...