Meet the people you love to kill (and be killed by) in Descent!
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whuppinboy
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by whuppinboy » Wed Nov 03, 2004 7:19 pm
would you play it? would it become another "lame level"?
personally, i would love to see shakerz in this level? thoughts?
Top Gun
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by Top Gun » Wed Nov 03, 2004 8:13 pm
That's a little...over the top.
*Javed*
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by *Javed* » Wed Nov 03, 2004 8:56 pm
BI3=too small
ArcherOmega
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by ArcherOmega » Wed Nov 03, 2004 9:26 pm
I agree, the layout is too small for shakers
Sirius
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by Sirius » Wed Nov 03, 2004 9:27 pm
Lame, no other way about it... shaker levels have to be large, or they just put Subway Dancer to shame.
WarAdvocat
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by WarAdvocat » Thu Nov 04, 2004 8:39 am
not only no
but hell no
Now, on another subject: Why not just create a mod called "Shakers"
And then you can add shakers to any level, just by playing the shakers mod
Krom
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by Krom » Thu Nov 04, 2004 10:36 am
WarAdvocat wrote: not only no
but hell no
^^
Testiculese
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by Testiculese » Thu Nov 04, 2004 10:55 am
BI3 with MD is lame enough!
Zer0Cool
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by Zer0Cool » Thu Nov 04, 2004 11:16 am
Krom wrote: WarAdvocat wrote: not only no
but hell no
^^
X3
Testiculese wrote: BI3 with MD is lame enough!
Hey i like MD in bi3
Sligar
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by Sligar » Thu Nov 04, 2004 1:59 pm
I don't think shakers should be in BI3, just because the level is too small for that. No room to maneuver to miss the shakers.
However, if you really want to make BI3 a shaker level, I'd suggest making it exactly the same, but giant sized. Make every room, hallway, etc, 3x as big. That way people can have their beloved cliche level and shaker goodness simultaneously.
JMEaT
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by JMEaT » Thu Nov 04, 2004 2:01 pm
Someone should invent the Universe Shaker and put it in BI3. When you shoot one everyone on that side of the map dies.
STRESSTEST
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by STRESSTEST » Thu Nov 04, 2004 2:03 pm
yea, that would be funny
I can see the Counter Strike-ish replies on top now..
"OMG, WTF?"
"HAX"
"WTF was that?"
"OMG BS!!"
Suncho
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by Suncho » Thu Nov 04, 2004 4:46 pm
WarAdvocat wrote: not only no
but hell no
Now, on another subject: Why not just create a mod called "Shakers"
And then you can add shakers to any level, just by playing the shakers mod
I think I already did that... I'm not sure.
Suncho
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by Suncho » Thu Nov 04, 2004 4:47 pm
JMEaT wrote: Someone should invent the Universe Shaker and put it in BI3. When you shoot one everyone on that side of the map dies.
Obviously you don't play Descent.
JohnnnY
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by JohnnnY » Thu Nov 04, 2004 5:14 pm
Nope its too small. Try putting shakers into a level like Bill The Cat or Halcyon.
Stryker
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by Stryker » Thu Nov 04, 2004 5:25 pm
Even those are too small, though I must admit shakers in halcyon would liven things up a little. Try polaris, apparition, or Echo III.
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by Clayman » Fri Nov 05, 2004 7:35 am
JMEaT wrote: Someone should invent the Universe Shaker and put it in BI3. When you shoot one everyone on that side of the map dies.
We call that the fusion cannon.
WarAdvocat
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by WarAdvocat » Fri Nov 05, 2004 7:39 am
Stryker wrote: I must admit shakers in halcyon would liven things up a little.
Yeah because after all, Hally plays kinda slow....
whuppinboy
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by whuppinboy » Fri Nov 05, 2004 2:08 pm
huh. i would still like to see it done though. i don't think it would be as bad as some make it out to be. the halls are about the right length that if you did plant a shaker you either die or run.
i'm talking like gen maybe one or max of two shakers on a respawn of 90 seconds or so. must be just me but i think it'd be a blast
kurupt
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by kurupt » Fri Nov 05, 2004 10:07 pm
are you serious? bi3 is plenty big enough to dodge a shaker. d3 shakers are so weak anyway in comparison to the d2 ones, and the most popular shakers level of all time (UES) was about the same size as bi3.
i think shakers in anything d3 is lame though. i voted no.