No Subway Dancer Servers.. !

Meet the people you love to kill (and be killed by) in Descent!

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El Ka Bong
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No Subway Dancer Servers.. !

Post by El Ka Bong »

WoW.. ! Descent.cx lists not a one ! at 10: 43 pm PST no SD !.. lucky for me theres a Fury level up !
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Post by Krom »

I had fun playing you in The Core the other night, even if you did supermoth my Fusion twice when I had a couple 1500 MS lagouts. I was already into charging the next shot before I found out the first one had killed you. ;)

We only had to wait 40 minutes for someone to join that game.
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Post by Pun »

No Subway Dancer Servers.. !
Good.
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kurupt
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Post by kurupt »

no SD servers? stick a fork in d3, its done.
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Post by JMEaT »

Not to start a huge argument or flame war, but what is so good/bad about SD?

Why is there so much hatred? Is it like the Minerva of D3? :?
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Post by Ferno »

worse.
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Lothar
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Post by Lothar »

Subway Dancer is:

- not a horrible level in terms of layout. Decent interconnection, some good dogfight-type rooms, and some tunnels.

- not a great level in terms of layout, either (unlike Minerva). There aren't really any significant ratty areas.

- a pretty bad weapons mod. Cyclones are now these nasty acid-smart-homer-napalm things that are fairly easy to get kills with. There are countermeasures that are basically rapid-fire slow super-homers (generally referred to as "a$$ missiles"). Concussions have been turned into rapid-fire mini-frags. Megas are now these slow balloon-lookin' things that just keep chasing you until you find a corner. The main strategy in Subway is to run away and chuck overpowered missiles at anything that moves.

- about the same collection of talent as you'd expect in the average Minerva game (a few medium-good pilots, and mostly pretty weak pilots), with a similar number of "this is the only level I play" pilots.

What's good about it?

- if you just want to make lots of big explosions and don't care one bit about actual piloting skills, this is the place to be. So if you're in an altered mental state (high, drunk, post-sex euphoria, sleep deprived, etc.) where you'll just laugh at everything, Subway isn't so bad.

It's not like the Minerva of D3 (Minerva was actually a decent level, though quite overplayed.) It's more like Get Mad or your average Lobber level.
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Bet51987
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Post by Bet51987 »

:x Grrrrrrr...
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Post by Instig8 »

OMG, please don't attack, argh!
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Post by Duper »

I have to agree with Lothar. I tend to avoid this level. Some unique stuff in it, but as an old sckooler, I prefer the "basics".

I know that a lot of folks like it (obviously) and a lot of work went into making it, but for myself. eh.
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Post by Skyalmian »

Forgot one, Lothar.

- has multiple concave faces that can be exploited to leave the level shell.
bet51987 wrote::x Grrrrrrr...
Truth hurts, huh?
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Post by Pun »

Yarr++
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Post by Sapphire Wolf »

:cry: Noooooooooooo!

EDIT: Oh wait, Its still there :P
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Post by fliptw »

I wonder how SD would play without the weapons mod.
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Post by pipsqueak10 »

I don't have any problems with the level. Obviously a lot of work went into it. Its just that its way way way way way overplayed, In fact sometimes its the only level with players in it and IMO thats just not good for the community.
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Post by Mr. Perfect »

Image
fliptw wrote:I wonder how SD would play without the weapons mod.
Bingo. That would solve the bigest problems with it right there.
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Post by Kyouryuu »

Lothar wrote:It's more like Get Mad
Please don't throw that distinction around so liberally! Few levels deserve the title of being compared to that infamous level born of flat faces, no lighting, and the most hideous texturing scheme Descent 3 could possibly do without crashing. :lol:

That said, there's not a whole lot redeeming about Subway Dancer. But I could say the same thing about Abend or the many other hideous levels that are inexplicably popular while superior levels by OtherOne and Nirvana go totally ignored...
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Post by Sirius »

I might just have to look up some Get Mad screenshots just for a laugh now.
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Post by Do_Checkor »

fliptw wrote:I wonder how SD would play without the weapons mod.
http://www.planetdescent.com/site/files ... ?level=502

has not beeing played much...

I wonder what all the people care about such a "bad level". If it was really that bad there would be no reason to talk about, or?

I don't like the level myself. Actually I dislike almost all weapon-mod levels except Blown Starship. But this is subjective. If people like it, and it motivates people to play, it is just great. I see people here that are really de-motivating people to stay in this community or play this game - why aren't here 1000 topics against THEM?

I don't get it...
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Post by Clayman »

not a horrible level in terms of layout. Decent interconnection, some good dogfight-type rooms, and some tunnels
Ah, but alas, very little dog-fighting goes on in those dog-fighting rooms. I got a few good laughs reading/posting in the SD threads, and watching Dancerites moth fusion in there, but now I'm on to better, more gratifying things, like course work. ;)
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Bet51987
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Post by Bet51987 »

Well......good for you.

Bettina :wink:
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Post by pATCheS »

SHAKERS!!!!!11

lol, shakers in SD... hahaha no. Maybe miniaturized shakers would be ok, but it's still not a good level for 'em. Too many bends, and the open areas aren't open enough. It would consist of very little actual gameplay.

..as if to say that it does in its current state.
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Post by Top Wop »

SD sucks and anyone who plays in it regularly is a n00b.

End of story.
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El Ka Bong
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Post by El Ka Bong »

.. Hey I was just making an observation , ... no need to mashpotato the SD addicts again.. ! I got some Gravy in Fury, and I got shredded !
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