Is Core Decision is really gonna happen?
Moderator: Do_Checkor
Is Core Decision is really gonna happen?
Do you think that HighOctane is really gonna make Core Decision?
-GD Software, makers of dead game nTrap. The engine lived on to be used for some viz. music software tool.Gooberman wrote:A
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Why be sick? Everyone else is joining in the FPS craze! Gee how many of thise bloodied up zombies can I blow up with this here shotgun? Wow, the veins comming out from that monster sure looks realistic!TigerRaptorFX wrote:I think I'm going to be sick again.Gooberman wrote:D4 from Violition that turned into Red Faction
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You completely missed the point of that quote. Red Faction by its self sucks major @$$ not FPS in general. Plus the idea of D4 turning into Red Faction.Why be sick? Everyone else is joining in the FPS craze! Gee how many of thise bloodied up zombies can I blow up with this here shotgun? Wow, the veins comming out from that monster sure looks realistic!
I believe you missed the point that game companies are stifling creativity by pushing the same damn formula over and over and over again into the market. Now im just curious and wonder how many more half lifes, unreal tournaments, quakes, and any other attempts to clone them and poorly attempt to unsucessfully mirror their sucess before the brainless masses become tired of the same old same old. Its going to happen where the FPS will be old, but when?TigerRaptorFX wrote:You completely missed the point of that quote. Red Faction by its self sucks major @$$ not FPS in general. Plus the idea of D4 turning into Red Faction.
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Once again you jump to the wrong conclusion. I understand game companies and the marketing world better than you thing. Your first mistake was assuming I something against FPS. Which by all means I donâ??t. Second of all Iâ??m talking about Red Faction, and nothing else so stay on the topic. The game it self was ★■◆● from the beginning with very little to offer. Expect the Geo Mod of course. I donâ??t feel like getting into the details again unless I need to. Only because Iâ??ve gone them more than once.
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Offended no, some what confused right about now. Yes. Ok youâ??re stating your opinion on games and thatâ??s fine. Iâ??m trying to figure out now why you quoted me on something different from what I posted at the start. How going from point A to me making a smart ass crack just only to that game. To point B with something different that involves marketing, and something about a formula. Ok this has nothing to do with me great. But why quote me something that I had no intentions on arguing about from the beginning.
All because of some miss understanding from the first quote. There for fighting two different types of arguments.
All because of some miss understanding from the first quote. There for fighting two different types of arguments.
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If everyone said "yes, it is going to be better than Descent", the game developers might be encouraged. With all the skepticism even I'd be feeling a bit under stress. There are other ways to see things of course, but that is the one I chose
If this group makes a new game, I'll support them and buy it... then play it Right now all I can say is good luck, and don't give up!
If this group makes a new game, I'll support them and buy it... then play it Right now all I can say is good luck, and don't give up!
Red Faction was weak simply because it was so uninspired and featured a gimmick that had marginal effect on gameplay. The single-player campaign was quite boring. I don't know how many hours were spent chasing that infernal Capek through the mines. It tried too hard to follow Half-Life's method of storytelling. In my opinion, the best "level" in Red Faction was the one where you had to sabotage the reactor. If the game was mission-based like this, instead of trying to imitate Half-Life, it would have been a stronger title (Volition must have agreed, because Red Faction 2 is far more objective-based).
It did have a very nice PC level editor though which greatly prolonged the lifespan of the game. People still play it and make levels for it. However, the hope of Red Faction 2 being editable was shot down early on.
Multiplayer had some interesting things going for it. Granted, it was entirely conventional, but it was executed well.
Geo-mod was a nifty technology on paper and in practice. That is, of course, where you could practice it. It was woefully limited and offered little reward. I remember one time I came to this big door. I wanted to get to the other side and so I started burrowing around it. After wasting umpteen rockets, I reached the door frame itself, and then it was impenetrable. Lame. For such an interesting feature, it's surprising how it's rarely used in the game. It would be neat to can areas with bridge supports you could blow out, or guard towers to fell, but in reality it never got more complicated than blowing one hole in a wall - something just as easily communicated with a destructable prop wall. Red Faction 2, for all of its superior visuals, seemed to rarely use geo-mod anywhere.
It did have a very nice PC level editor though which greatly prolonged the lifespan of the game. People still play it and make levels for it. However, the hope of Red Faction 2 being editable was shot down early on.
Multiplayer had some interesting things going for it. Granted, it was entirely conventional, but it was executed well.
Geo-mod was a nifty technology on paper and in practice. That is, of course, where you could practice it. It was woefully limited and offered little reward. I remember one time I came to this big door. I wanted to get to the other side and so I started burrowing around it. After wasting umpteen rockets, I reached the door frame itself, and then it was impenetrable. Lame. For such an interesting feature, it's surprising how it's rarely used in the game. It would be neat to can areas with bridge supports you could blow out, or guard towers to fell, but in reality it never got more complicated than blowing one hole in a wall - something just as easily communicated with a destructable prop wall. Red Faction 2, for all of its superior visuals, seemed to rarely use geo-mod anywhere.
I don't think there would be a video game company in the world that would survive with that mindset.If everyone said "yes, it is going to be better than Descent", the game developers might be encouraged. With all the skepticism even I'd be feeling a bit under stress
The success of your game is directly proportional to how many people are on your boards complaining about how much it sucks.
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What is it?
For infrequent visitors such as myself, it would be nice if this sticky had a link to more info on Core Decision. Just reading this thread I have no idea what it is.
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Re: What is it?
Kencl: All youranswers can befound HEREkencl wrote:For infrequent visitors such as myself, it would be nice if this sticky had a link to more info on Core Decision. Just reading this thread I have no idea what it is.
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same old same old... no follow through will occur. all these projects get bogged down for one reason or another. What have they done on that site since Nov? I just don't like the site either, You have to log in to see these supposed screenshots? Please... forget about it. If they updated every month with meaningful progress I would believe it, other wise they should have just kept there mouths shut till they had something substancial completed.
Thanks. Reminds me of another game I've been waiting for years to show up, Deep Angel. Screenshots look nice though...
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When was the last good flight sim? That is probably the one gaming genre that has not been exploited as far as it could... unlike FPS games like Doom, Quake, Half-Life, Medal of Honor, Wolfenstein, etc etc etc... Only really good flight sims I have played are D1, D2, D3, and a couple star wars games excluding the rebel assault games. Geez am I the only guy that likes to fly?
Re: Is Core Decision is really gonna happen?
1. Yes. It is currently slated for release in October 2006.Viper7 wrote:Do you think that HighOctane is really gonna make Core Decision?
2. The league it will be using is the Eclipse Gaming League, which is run by Thutmose a.k.a. Anubis, a former member of Obsidian Dragon (OD) and current member of The Celestial Order (TCO) (and is also one of the creators of Kiith Draconis). Ever heard of him? He is a Descent 3 player.
Re: Is Core Decision is really gonna happen?
I doubt that the devs will allow the game to be exclusive to any one ladder/games list service. They explicitly stated that it will be open to the community, which means anyone can offer up a place to list games or hold tournaments. Your paranoia is unfounded.Skyalmian wrote:Viper7 wrote:2. The league it will be using is the Eclipse Gaming League, which is run by Thutmose a.k.a. Anubis, a former member of Obsidian Dragon (OD) and current member of The Celestial Order (TCO) (and is also one of the creators of Kiith Draconis). Ever heard of him? He is a Descent 3 player.
Re: Is Core Decision is really gonna happen?
Good.Top Wop wrote:I doubt that the devs will allow the game to be exclusive to any one ladder/games list service. They explicitly stated that it will be open to the community, which means anyone can offer up a place to list games or hold tournaments.Skyalmian wrote:2. The league it will be using is the Eclipse Gaming League, which is run by Thutmose a.k.a. Anubis, a former member of Obsidian Dragon (OD) and current member of The Celestial Order (TCO) (and is also one of the creators of Kiith Draconis). Ever heard of him? He is a Descent 3 player.
Fix your quotes. Viper7 didn't write that.