D2X-XL Bug Reports - MS Windows

D2X-XL - Descent II update for modern systems with many new features and enhanced graphics. Home Page

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Escorter
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Post by Escorter »

I record a demo tomorrow...

Yes, I know, he shoot one or two flares to me, and fly away in the original D2. But in D2X-XL, he STOPS in front of me, he only start moving when I collide with him.
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Post by Mugz »

Hmmm...
Try to download but file version 1.5.84
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Post by Diedel »

Escorter wrote:I record a demo tomorrow...

Yes, I know, he shoot one or two flares to me, and fly away in the original D2. But in D2X-XL, he STOPS in front of me, he only start moving when I collide with him.
It's nice to hear about that, finally. This could be a bug, you know? :P I have a habit to fix d2x-xl bugs, you know? ;)

I never watch demos showing bugs, btw. Either I can reproduce it, or I (usually) cannot fix it anway - demo or not.
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Post by Mugz »

Please. Give me a last version? 1.5.86 :)
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Post by Escorter »

Yeah, let's forget about the GB. Wingnut doesn't make critical amount of damage with his flares.

BTW the d2 exit and the d1 load game bug doesn't comes out with the old menu style.
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Post by Mugz »

BUG: 1.5.84

menustyle 0
- When save game, screenpreview is verry small!!!
- Mouse not work in main screen
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Post by Diedel »

I just uploaded 1.5.86 - again, to make sure it's online.
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Post by Mugz »

Yeah! Last work perfectly!!!
But last bug still present (menustyle 0)
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Post by Aus-RED-5 »

Ummm whats up with this?
Image
My settings is as follows:
;-fullscreen
-grabmouse
-sound22k
;-nocdrom
-render_quality 3
-gl_alttexmerge
-playermessages
-noredundancy
-nomovies 1
-gl_reticle 0
-shortpackets
-pps 10
-player AusRED5
-1024x768
-render2texture 1
-menustyle 1
-fastmenus 1
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Post by Diedel »

Strange. Try to re-download the level; I have updated it anyway.
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Post by Aus-RED-5 »

it is a fresh install. :?
Did it before I ran the test.
and that was about 10 minutes or so ago.
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Post by Aus-RED-5 »

ok found the prob..

-render2texture 0 will fix the prob. :)

Image
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Post by Diedel »

What kind of gfx hardware do you have? This works fine with a GF FX 5200 and Radeon X800 XT PE for me with '-render2texture 1'.

Actually this only looks like the texture stretching and positioning values are wrong on your 1st screenie.
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Post by Escorter »

<off topic>
Where can I get this level? It's COOL!
</off topic>
:)
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Post by Diedel »

Escorter,

there's more stuff on my D2 site than just D2X-XL, ya know? Waaaaaay more stuff ... 8)
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Post by Aus-RED-5 »

Diedel wrote:What kind of gfx hardware do you have? This works fine with a GF FX 5200 and Radeon X800 XT PE for me with '-render2texture 1'.

Actually this only looks like the texture stretching and positioning values are wrong on your 1st screenie.
AGP, BFG Nvidia 6800 Ultra 256MB card. Latest Driver version is 81.98.
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Post by Diedel »

D2X-XL tries to adjust camera output depending on the target (monitor) face dimensions. Somehow this seems to be going very wrong on your hardware. I am however clueless why (well, maybe the driver is optimizing texture dimensions on your hardware). I have it working perfectly on both ATI and NVidia hardware.
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Post by Aus-RED-5 »

I'm not to worried about....
I can live with it. 8)
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Post by Diedel »

I will see whether I can provide a fix.
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Post by Escorter »

I think the D1 exit crash is related to the sound system. I turned off the MIDI music (set the volume to the minimum), because I listened MP3s with Winamp in the background during I played. The exit sequence started correctly, when the Pyro fly out from the tunnel in the surface, D2X-XL crashed with an error message. With MIDI music, it crashed without any error message when I go throught the exit door...

:?
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Post by Diedel »

That's interesting, I will try that.
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Post by TechPro »

Escorter,

What was the error message?
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Post by Escorter »

My WIndows is hungarian, and I can't translate the error message (now). So it's not very usefull for you, but it's here:

Image

It says the instruction in the memory adress 0x77f53741 can't execute the procedure \"written\" on memory adress 0x08364092
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Post by Diedel »

D2X-XL is trying to write to a memory address that it must not write to.
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Post by Escorter »

Great. Just great... :(
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Post by TechPro »

Knowing the error message or at least what the error message was trying to say may be helpful.
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Post by Diedel »

Again no crash here. Only a palette problem when playing back the moon surface part of the exit sequence at some occasions.
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Post by Escorter »

Diedel, it's possible to put a debug mode compiled D2x-XL executable to your page?

When I runned D2X in debugger, the crash not happenned.
But I'm no longer using MSVC, and I don't want to reinstall it.
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Post by Escorter »

Looks like the latest version has problems with the D1 mssion:
Image
It happens when I start a new D1 game, too...
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Post by Diedel »

As I looked into this bug, I wondered how this could ever work.

Fixed.
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Post by Escorter »

COOL! You fixed the exit crash. (No exit tunnel movie, but who cares?)

You're a GOD!
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Post by Diedel »

I am not a god, and I am not aware of having removed the exit movie. If so, I will re-enable it, but I can add a switch to suppress it, that might help you, too. ;)
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Post by Kirby »

some nice before-and-after shots of a texture in the first D1 level....

notice anything different after the panel exploded? ;)

ImageImage
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Post by simX »

Kirby wrote:notice anything different after the panel exploded? ;)
... you mean that the panel somehow mysteriously changes shape? :rolleyes:
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Post by Diedel »

D2 uses D2 animations to replace the D1 animations, and that might not work perfectly any way. Live with it. I tried to change this, but it proved to be too difficult.
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Post by Escorter »

Nice work, Diedel!
The exit tunnel movie doesn't crash any more!!!!!!!!!!

But I discovered a problem: no briefing in D1 missions.
It's possible to fix it?
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Post by Diedel »

The pain never stops ... :roll:
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Post by Escorter »

OK, let's forget about the briefing. It's not necessary.

Thanks again for the exit sequence fix!
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Post by Diedel »

Escorter,

you shouldn't take everything I say so personal.

I am grateful for bug reports. I hate it if my software has bugs.

Bug fixed.
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Post by Escorter »

The latest version can't load D1 savegames
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