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Posted: Thu Apr 10, 2008 10:13 am
by Andyvan
Bubbalou:
I'm confused by your post. \"A D3 Linux player from any other operating system D3 install\". So, is it Linux or \"any other operating system\"?
Could you be more explicit as to the problems are?
Thanks.
-- Andyvan
Posted: Thu Apr 10, 2008 10:21 am
by Foil
Let me explain, AndyVan.
Bubbalou often complains about any player or dedicated server which doesn't match his \"ideal\" standards of connection and gameplay.
It's his perogative to complain, but just be aware that he often whines about players on wireless connections, or when a server doesn't have 12PPS and rotational velocity packets turned on, etc.
He's trying to say that players on a Linux install are skippy/inconsistent when in an online game, making things harder for players on other OSs.
Personally, I don't agree, and that hasn't been my experience. But Bubba apparently thinks so.
Posted: Thu Apr 10, 2008 11:40 am
by Kilarin
Foil wrote:Descent3 Linux (Loki) - although you might be able to find a better price somewhere else.
THANKS!!!!!
Now I've got to get a new stick. Now way I'm going to get another Extreme 3d pro. I like the layout, but every single one I've purchased has lost calibration after about a year.
Posted: Thu Apr 10, 2008 1:26 pm
by BUBBALOU
Unfortunately some here actually take my sarcasm about bad default network settings when installing and running Descent3/Descent3 Server seriously...
/me prepares the cheese and crackers for the W H I N E
Foil teh winz@!
Posted: Thu Apr 10, 2008 1:40 pm
by Foil
Hmmm, now who was it doing the whining? Oh, yeah:
BUBBALOU wrote:Repeat after me... can you say - slidshowsux, burstingsux, skippinsux, playersux from the ROOT on linux!
It's not fun for the rest of us...
Funny how the only person complaining (about Linux D3 players) in this thread is the one to accuse others of whining.
Posted: Thu Apr 10, 2008 11:40 pm
by Ferno
Don't you guys have something better to do? like NOT flame each other? this isn't your personal playground.
Re:
Posted: Fri Apr 11, 2008 9:47 am
by FunkyStickman
Kilarin wrote:Oh cool! I've been trying to get d3 to work on Ubuntu without success yet.
Question, are these files actually in the public domain? No, I'm not threatening to turn anyone in, it's just that I'm a bit of a stickler for making certain I don't download illegal stuff. If I could find a d3 for linux, I'd be happy to spend cash on it.
That was my reasoning for hosting these files, and I made sure that they're only the Linux-specific ones, so you can't do a complete install without an actual D3 CD set. The Linux port has been out of print for years. I don't even think the Windows version is in print anymore. If Interplay/Parallax/Loki has issues, they can contact me, I'll be glad to talk with them about it, but they're wasting their time. I'm sure the Linux D3 images would show up on Piratebay shortly... I'm just trying to make the best of a bad situation.
I had some issues with installing D3 in Ubuntu, but reading and trial and error got it working. Now that I've got a good install, I can just copy the whole directory over to a new computer if I want... Linux is cool like that.
If anybody has problems installing D3 in Linux, I will volunteer to help them get it working. I think the game is worth it, and I think the freedom to get away from Windows is worth it. Getting the Linux version of D3 was one of the deciding factors in me ditching Windows... it was the only game I played on a regular basis.
And I'm definitely interested in hearing about connection issues with Linux clients. Were they running Munk's checksum workaround script? Were they patched correctly? Were they using long audio taunts, etc.? There's too many variables to just say "Linux clients suck". I have never had issues with it, and nobody's ever asked me about my connection when I play online.
Posted: Fri Apr 11, 2008 10:28 am
by FunkyStickman
Oh yeah, you can do this in Linux:
Posted: Fri Apr 11, 2008 10:45 am
by d3jake
Nevermind...
Posted: Fri Apr 11, 2008 4:40 pm
by Duper
lol show off.
ANY WAYS...
again, This is to see what format is needed for getting 1.5 OFFICIALLY released.
Posted: Fri Apr 11, 2008 8:54 pm
by FunkyStickman
Last I heard, development on 1.5 was totally dead in the water, and nobody else could get the code to finish it. We spent over a year trying to jump-start it. Most of us just gave up and just dealt with the 1.4 issues, or ran Windows-only 1.5 servers.
(EDIT) I just re-read through some of the old stuff about the 1.5 patch for Linux/OSX... it was early 2004 we were trying to get this pushed through. Kevin got busy and completely disappeared. His last post on this forum was:
Posted: Tue Mar 23, 2004 9:51 pm
And there's been nothing since.
Posted: Fri Apr 11, 2008 9:15 pm
by Duper
yup, guy got busy and started having kids!