Time for some level name meanings.
1: Zeta Outpost
A basic level 1 name. Similar to lunar outpost
2: Cyro laboratory
The level is a lab in a cold planet.
3: Amalthea Firecrystal mine
A standard descent 1 level name but with a more exotic sounding celestial body and mineral.
4: Quartzon Military Base
Another standard descent 1 like level name but on quartzon.
5: The Shadow Nodes
The first mysterious name. I was thinking of nefarious assault's 'The shadow conduit' when naming this one. And there is certain bits of level geometry to represent a node.
6: Driller testing lab
Its level 6. It's a lab. It introduces class 1 drillers. Need I say more?
7: Fatty's Sandpit
References level 4 of the pc port of descent maximum which was called fatty's playhouse. Now with lots of that one sand dune texture.
8: The Icicle Factory
A rather flat icy level with little verticality. Similar to most factory buildings.
9: Maze Sprinter (Now The Forgotten Maze)
Reference to The Maze Runner in both name and level style. I want to change the name because it's way too obvious, but I dont know what to. (Edit: It is now The Forgotten Maze.)
10: Tun'haed h'lasl
Standard puma sphere level name. Also an anagram of 'Haunted halls'.
11: The underwater horror
There is something under the water...
12: Pallas drill storage
General purpose name. Not much to this one.
13: Triton palladium mine
Standard name as well. But with this one it has blue colour at the top and red further down.
14: Layton's underground bunker
Reference to the Professor Layton puzzle game series. Also reflected in the level with puzzles. Some of which probably hasn't been seen before in descent history. (That I know of
)
15: Thermal Lab
A red and blue lab based level. Thanks again to Lightwolf for this one.
16: Oberon Experimental Shield Lab
Originally I was going to texture every robot with a forcefield and make them 'drop' the same robot so it would look like you broke their shield. This was unfeasible however, because it would destroy the level object limit in DLE.
17: The Alluvium Basement
Alluvium is a deposit of clay, silt, and sand left by flowing floodwater in a river valley or delta. This is represented as a mid brightness water level.
18: Firecracker Quarry
A natural rock based boloris level. Also the troublesome crashy level which is why I'm going to remake this level from scratch as similarly as possible but not block copying anything in case its the crashy part.
19: The Centerpiece
A ring like structure like D1's level 19 with the reactor in centre as usual.
20: Byzantium
Mainly referencing the word byzantine which means 'excessively complicated', not the city of byzantium which is now Istanbul or the byzantine empire. The level is also quite complicated mechanically.
21: The lost tunnels of Mak'duran
Another reference to the Professor Layton games, more specifically Professor layton and the miracle mask. Where at one point there is a place called the ruins of akbadain. I didn't research this name before hand and tried to remember what it was off the top of my head. I knew it had an 'ack' sound. Then Mak'duran then popped into my head for some reason.
22: Ogep'rgs
Used to be called 'The Artosis pylon' but then I reused the name Artosis in xfing's descent 1.5. So now it's an anagram of poggers. Because why not eh?
23: IO Sulphur Refinery
Noice reference to descent 1's IO sulphur mine. This level is intended to be where the sulphur gets sent to for processing. Its location is not far from the mine itself
24: Ganymede Super Generator MKIII
This level will have concentric circles like the OG but with more matcens. Also references the superconducting super collider, nicknamed the desertron.
25: Lunar colonization base CB0002
The second colonisation attempt by man in the future. Wont be as lab based as descent 1's level 25 but will still have the domes. Plus you'll be able to go outside.
26: The Matrioshka Security Checkpoint
References the matrioshka brain megastructure which is several Dyson spheres layered around each other like an onion. Each Dyson sphere uses the waste heat from the inner one before it for computational purposes. With the innermost sphere using energy from the star itself. This level puts you at one of the billions of security stations on the structure itself.
27: The Matrioshka Motherboard
Same as above, but inside the innermost spheres main motherboard section. It is a significant sounding name which is good for the final level.
S1: Turnback Valley
Similar shape and structure as the OG. But where the red area used be is much more important. You visit it at least 3 times. This is the earliest you can get the gauss cannon, but its locked up by a very hard puzzle.
S2: The execution of order 66
Obvious reference to star wars.
S3: Universal Security Tower M4
This level expands of the fact that there are two layers and will add more. Also it will have all kinds of robots in it hence 'universal'.