Posted: Sun Oct 10, 2004 1:46 am
Hahahahahahaha, Descent 4, my god it makes me laugh.
Yay, it's Descent 1 remade, with outdoor areas and nifty explosions. Even comes with it's own t3h c00l level editor!Trackball wrote:Remake Descent 1. Do it well, and you shall be worshipped for all eternity. Fail, and we shall feast upon your soul.
I would like to clarify this. I did not say that this was a good idea nor did I back this. I simply told him when he asked if we were a company and whether the game was open source and/or free; that we are a company and that this is a commercial full production game. I told him he is welcome to create anything he likes. However, if he infringes on our current development he will be violating copyright law and we can no sooner allow this than he would us to infringe on his product.Thenior wrote:Hi,
Several freinds and I have loved Descent 3 for a while. We used to play Parallax on Saturdays. But now that Parallax is down, we are limited to occasional LAN parties. So I went to look for a Descent 4. Orbital-inc started it, and was a few months from release, when Volition stopped them. Now Orbital-inc considers that a very touchy subject (you cannot even talk to them without them closing the topic). Now orbital's site is down. Interplay, Parallax, Outrage, and Volition have 2 year old sites. It is dying. I cannot find any modern game like Descent anymore. This is where Open Source comes in handy.
Me and a freind would like to start a Open Source Descent 4 project. I have 3D skills, and he has some programming skills. Descent used to be a huge community. We are trying to get peoples attention. We want to get a huge community helping. Can you a) Contribute to this project or b) tell me how to get the d3 Communities attention.
We currently have no good web site (www.freewebs.com/opend4), and the project will not start for a short while, becasue we are figuring out what engine we will use (http://www.radonlabs.de/ is the current one we like). We need a lot of awsome programmers, 3D artists and such. Begginers would be good too. We want at least 20 Devs, that way it could get done in a couple of years or so. First a Single player Campaign will be made, then Multiplayer stuff. Then a Massive Multiplayer server would be added. That way we could all play in a huge community!
Think about it, 200 pyros vs. 200 Magnums. That would be awsome!
I saw what High Octane Games was doing, and they thought this was a good idea.
Send your emails and replies to (of course) this Forum, and mayawerks@hotmail.com
Right now a Domain and webspace would be nice, a webmaster to take care of it, and a programmer +Modelers to speed stuff up would be needed. I would appreciate if everyone here would help.
This is the email that I received from this gentelman.Thenior wrote:Thank you for some better replies.
I am aware of highoctanes project (core descision). I talked to them about it, since I do not want to compete with them. They thought we should keep going, and make this game.
My response,Received by Development@HighOctaneSoftware.com from Jared Johnson - mayawerks@hotmail.com wrote: Hello,
I read some stuff about your Descent like project. Is this a company hoping to make money of the game? I sort of started a Descent project, that continues descent, but will be open source. I do not want to take away from your game, but same token, I wish your game was free. Is it?
What do you suggest be done? I want similiar things that you want, I want the descent comunity to help, but I do not want to take away from you. I hope your project is open source, and it could be a combined effort rather then competing. A free game that was close to as good would prob do better.
I also do not want to be limited to Closed source stuff (meaning I have a work schedule, and most likely, I get rotten pay). Again, what do you suggest? I started some work (only the first page you see does anything:
www.freewebs.com/opend4
Thenior
Please understand that we have nothing to do with his project.Sent by Zach@HighOctaneSoftware.com to Jared Johnson - mayawerks@hotmail.com wrote: Jared,
I understand your desire to see the series continue and agree that it would be nice if it were free. Unfortunately, this is a 7 year old company that is in the business of designing software, networks, and electronics. Even though, I also share your passion for the game, I cannot justify the usage of well over a million dollars in funds for a result that I do not intend to profit from. This is a commercial, full production game. That doesn't just mean bringing the old crowd to the new ring but also bringing in thousands, and even millions of new players. I do not intend to release this game for an unreasonable price; $35 is what I was shooting for. But unfortunately I have a staff of 17 people to pay and the cost of the engine. I have already made more than enough money for myself from my other projects. You are welcome to release your free, open-source version of the game but please keep in mind that without money for production and marketing the game will have the same result, the same crowd with better graphics which isn't a bad thing. You are what helps keep the blood of the Descent community flowing.
Please, do not read this wrong. I understand your angle 100% and would be more than happy to speak with you more about this.
Sincerely,
Zachary Briggs, Executive Producer
HighOctane Software
(269)506-3116 Feel free anytime 24/7, I don't mind.
I fully understand how the game process works. I have seen the open source projects do thier job. Look at www.planeshift.it I have been with that project for a year now, and understand the work that it takes to make a game. Why am I recieving so much flaq for this? What reason do you have to dog the effort?DigiJo wrote:i really like the idea of such an ambitous fan-project and i am sure they are talented people, but lets face the truth. the time that a small fangroup can make a full new game something near todays game-standards is long over. you need a payed team of fulltime professionals for it cause its just way to much work.