Valin Halcyon wrote:To the community at large:
Please stop trying to make parallel contact attempts for me.
Please stop sending me messages with a conspiratorial tone.
JFC.. I knew there were some people in this community that were touched in the head, but seeing that? wow.
I can have a few 'words' with them if you'd like.
Re: Questions about Descent: Underground?
Posted: Wed Apr 08, 2015 4:14 am
by Sergeant Thorne
Hey, any day without death threats is a good day...
To the community at large:
Please stop trying to get my autograph.
Please stop sending me messages about making public appearances.
Re: Questions about Descent: Underground?
Posted: Wed Apr 08, 2015 12:05 pm
by dunkelza
Funding is almost to $430,000 now!
That's a faster pace than yesterday and yesterday was way faster than the day before.
Also, they've redone some of the information on the KS page to make it clearer:
dunkelza, if you can’t stand the heat get out of the kitchen. Now you have the chance to either make history, or to plunge into the story.
In addition Kickstarter there are many other ways to get huge money. For example, to publish a book "Tips for honeymooners". But there is another, quite different. Even if you do not get enough money, but you make a good game, you get more than money.You get the respect the community of Descent. It's a little different.
Re: Questions about Descent: Underground?
Posted: Wed Apr 08, 2015 3:20 pm
by Top Gun
One doesn't put food on the table and pay the bills with respect.
Re: Questions about Descent: Underground?
Posted: Wed Apr 08, 2015 4:01 pm
by sigma
I will only buy the finished product.
Re: Questions about Descent: Underground?
Posted: Wed Apr 08, 2015 4:25 pm
by Top Gun
That's your prerogative, of course, but we need to make sure that we'll be getting a product in the first place in order to buy it.
Re: Questions about Descent: Underground?
Posted: Thu Apr 09, 2015 9:51 am
by Pumo
And so, any news about Descendent Studios and Valin's offer? Was he interested on the Tech Demo and he would like to invest or was not convinced?
(I ask this as we still need $120,000 for the campaign to succeed and there are only 32 hours left, and hope this post doesn't bothers Valin)
Re: Questions about Descent: Underground?
Posted: Thu Apr 09, 2015 9:59 am
by woodchip
At this stage if the devs are not bright enough to take Valins offer then the game deserves to die.
Re: Questions about Descent: Underground?
Posted: Thu Apr 09, 2015 10:33 am
by Pumo
I think in this case is the other way around.
The developers are totally open to Valin's offer, but he (Valin) stated that he would only invest if he feels convinced enough.
Re: Questions about Descent: Underground?
Posted: Thu Apr 09, 2015 10:33 am
by dunkelza
Oh, did you guys see the new trailer video they just released?
Re: Questions about Descent: Underground?
Posted: Thu Apr 09, 2015 10:54 am
by Lothar
guys, Valin has asked us to stop making parallel contact attempts and sending conspiratorial PM's. I think that might also extend to speculating about whatever offer he has or hasn't agreed to with the devs behind the scenes. Let them do their thing, and they'll speak when they want to.
Let's focus on the kickstarter. It's on a really good trajectory right now, but there are still risks. It's up over 80%, and it's pretty rare for a KS to fail at above 80%. But let's not hold back -- if you're going to support the project, jump in. I don't care if you back for $25 or $2500... just come be a part of it.
Re: Questions about Descent: Underground?
Posted: Thu Apr 09, 2015 5:14 pm
by ReadyMan
The new trailer is AMAZING!
Whether you are a backer, decided not to back it, or are on the fence, this trailer will DEFINITELY blow you away!
The reactor fight is GREAT!
$100k to go, and we're definitely going to hit the goal, and push toward the stretch goals.
Re: Questions about Descent: Underground?
Posted: Thu Apr 09, 2015 5:43 pm
by Flatlander
ReadyMan wrote:The new trailer is AMAZING!
Whether you are a backer, decided not to back it, or are on the fence, this trailer will DEFINITELY blow you away!
The reactor fight is GREAT!
$100k to go, and we're definitely going to hit the goal, and push toward the stretch goals.
Yeah, I'm in; hope it reaches the goal.
Re: Questions about Descent: Underground?
Posted: Fri Apr 10, 2015 8:24 am
by dunkelza
Only about $50,000 to go to reach the base funding goal!
Now's the time to get in!
Re: Questions about Descent: Underground?
Posted: Fri Apr 10, 2015 8:49 am
by sigma
Okay, I'm willing to pay $ 50.
But only after I try the free version. Although playing on pirate servers, it's not the greatest pleasure... I see that this game is full of surprises and of course I would prefer to buy a licensed version.
Re: Questions about Descent: Underground?
Posted: Fri Apr 10, 2015 9:05 am
by Pumo
Only 8% left on the campaign, we may have the chance to make it, so anyone here (that has not pledged before), pledge now to bring back Descent!
Re: Questions about Descent: Underground?
Posted: Fri Apr 10, 2015 10:09 am
by Sedwick
It's 6.7% now! If the rate holds up we're gonna make it!
Re: Questions about Descent: Underground?
Posted: Fri Apr 10, 2015 10:25 am
by Aggressor Prime
This is what the last 7 hours will be like:
Re: Questions about Descent: Underground?
Posted: Fri Apr 10, 2015 10:39 am
by sigma
Re: Questions about Descent: Underground?
Posted: Sat Apr 11, 2015 11:59 am
by dunkelza
Huge THANK YOU to all of the Descent BB folks who are joining us on the adventure!
If you haven't already, please make an account on our website to stay up to date with the latest news and be involved in the design discussions: http://descendentstudios.com
I've been extremely ill for the last few days, but I have received no communication from Descendant Studios in response to the message I was invited to send. I'm glad my aid was not needed to complete the funding of this project, and having just watched the above trailer, I'm already feeling much more confident in the result. I am still disappointed that they did not give me the chance to help them in a much larger way.
My offer for QA support and management yet stands, free of charge, though for reasons unknown I do not expect to hear from them.
Re: Questions about Descent: Underground?
Posted: Sun Apr 12, 2015 10:55 am
by Sergeant Thorne
Valin Halcyon wrote:... though for reasons unknown I do not expect to hear from them.
Try considering a few possibilities which do not speak well of your approach...
Re: Questions about Descent: Underground?
Posted: Sun Apr 12, 2015 11:09 am
by ReadyMan
After such a hectic few weeks, I doubt they have done anything since Friday.
In fact, WM said they were going to take the weekend off and then hit the ground running.
So no word yet is very understandable.
It's very generous of you to offer your abilities and expertise! Looking forward to your contributions to the game!
Re: Questions about Descent: Underground?
Posted: Wed Jul 29, 2015 12:11 pm
by LightWolf
I have 3 questions:
Q1: Is there any way I could try a free demo alpha or something?
TBH I'm getting a bid bored of the first three Descents, and I need something new, like DU.
Q2: How does the mining thing work? (top-right corner of the weapons thingy)
Q3: Am I just gonna have to wait for the answers to the questions above? ( if no ( ))
P.S. If you get stuck on something for the in-game design (such as a map concept or a way to do a certain action - no coding stuff), then shoot me a PM (here on the DBB).
Re: Questions about Descent: Underground?
Posted: Wed Jul 29, 2015 2:08 pm
by Lothar
LightWolf wrote:Q1: Is there any way I could try a free demo alpha or something?
There has been talk of putting out a demo/shareware version, but not until late beta at least. Right now, very few people outside of the studio have flown it.
Q2: How does the mining thing work?
At present, there are destructible blocks and a short-range mining beam you use to disintegrate them. There's talk of potentially replacing it with something akin to a short-range fusion cannon that you can charge up and fire, so as to not spend a lot of time facing a wall (which is boring!) It's still very much a work in progress.
As for its value in the game, some game modes will depend heavily on resource collection and therefore mining, while other game modes won't use it at all.
Re: Questions about Descent: Underground?
Posted: Thu Jul 30, 2015 7:37 pm
by Sergeant Thorne
Destructible blocks are cool... in lego land.
Re: Questions about Descent: Underground?
Posted: Thu Aug 06, 2015 6:30 am
by Xfing
Ok guys, some questions off the top of my head. I haven't read up much on the project yet so please bear with me.
- Is it the official, sanctioned sequel to D3? I mean you do have the approval of the intellectual property owners? I'm asking about this since you know how Sol Contingency was shot down by Interplay and all...
- Will the plot touch on the source of the alien virus?
Re: Questions about Descent: Underground?
Posted: Thu Aug 06, 2015 11:00 am
by Lothar
Xfing wrote:Is it the official, sanctioned sequel to D3?
It's the official prequel. They have the rights from Interplay for the Descent name (but not the rights from Parallax for the pyro-GX or PTMC, which is why they made it a prequel.)
Will the plot touch on the source of the alien virus?
I don't think we know that yet.
Re: Questions about Descent: Underground?
Posted: Fri Aug 07, 2015 8:19 am
by Xfing
Lothar wrote:
Xfing wrote:Is it the official, sanctioned sequel to D3?
It's the official prequel. They have the rights from Interplay for the Descent name (but not the rights from Parallax for the pyro-GX or PTMC, which is why they made it a prequel.)
Will the plot touch on the source of the alien virus?
I don't think we know that yet.
Fair enough, thanks!
Re: Questions about Descent: Underground?
Posted: Fri Aug 07, 2015 9:24 am
by Alter-Fox
They've been hinting that the plot will involve the start of the alien virus but only vaguely, I don't think they've decided themselves how or whether to approach it yet.
Re: Questions about Descent: Underground?
Posted: Wed Aug 26, 2015 6:39 pm
by Ktulu
Lothar wrote:
Xfing wrote:Is it the official, sanctioned sequel to D3?
It's the official prequel. They have the rights from Interplay for the Descent name (but not the rights from Parallax for the pyro-GX or PTMC, which is why they made it a prequel.)
Will the plot touch on the source of the alien virus?
I don't think we know that yet.
Heya guys! Old school player here. Kind of getting caught up in the buzz about D:U. Haven't posted here in like years, but it's cool to know my login still works. Descent never dies! ANYWAYS... after getting Wingman's attention with a rather "salty" response to what turned out to be a glitch on the Descendant Studious website, I've been reading up a bit on this latest Descent reboot. On that note, I'm guessing that there can be no Dravis as well? He did work for the PTMC after all. No Pyro GX, or PTMC? I was hoping to get to know Dravis before I came to hate working for him, and eventually be betrayed! I'm sure he was always a prick but...
Re: Questions about Descent: Underground?
Posted: Wed Aug 26, 2015 7:24 pm
by Lothar
Ktulu wrote:after getting Wingman's attention with a rather "salty" response to what turned out to be a glitch on the Descendant Studious website
Yeah, I heard about that. We'd tested the gifting system, but nobody went through the registration system. He was pretty upset that some people might have been turned away.
I'm guessing that there can be no Dravis as well? He did work for the PTMC after all. No Pyro GX, or PTMC?
Those can't be key features of the game, because they all belong to Parallax. But there can be references to them.
The game will probably be set enough years in the past that, at best, we'd meet Dravis' grandfather or something.
Re: Questions about Descent: Underground?
Posted: Wed Aug 26, 2015 9:43 pm
by Avder
How come they can't get access to that original IP? The current rights holder just wont play ball?
Re: Questions about Descent: Underground?
Posted: Wed Aug 26, 2015 9:50 pm
by Lothar
Avder wrote:How come they can't get access to that original IP? The current rights holder just wont play ball?
Parallax and Interplay went through what I describe as "a messy divorce". There's a lot of interpersonal drama and distrust to overcome.
But WingMan's superpower is his ability to get multiple parties with divergent interests to work together. He might eventually get Mike and Matt to buy in (particularly given the hard line he took with Interplay -- they have no creative control.) We're just not to that point yet.
Re: Questions about Descent: Underground?
Posted: Wed Aug 26, 2015 10:30 pm
by Avder
Well it's good that there's a long way to go before release for them to get this stuff figured out.
Maybe I should register on their bulletin boards. With all the games I've been playing lately I've got a few ideas for control configuration I sort of feel like sharing.
Re: Questions about Descent: Underground?
Posted: Sun Aug 30, 2015 11:32 pm
by Sirius
Control systems have been a hot topic - probably a good time to do it.
Re: Questions about Descent: Underground?
Posted: Thu Sep 24, 2015 9:01 pm
by Nightshade
Has anyone followed this game lately? Nothing new here since late August.