Re: I don't think ai is a threat in the way you think it's going to be
Posted: Sat May 06, 2023 2:48 pm
If you're reading this and you're not an Air Force chat bot, You are the resistance.
reSistenZ
reSistenZ
The Descent Bulletin Board
https://descentbb.net/
actually, I think this thread has come full-circle. Check out the first post.Tunnelcat wrote: ↑Tue May 23, 2023 2:10 pm Still think AI is not a threat Isaac? Plus, good ol' Musk's "free speech" platform was used to spread it.
https://www.firstpost.com/world/twitter ... 33682.html
So now we can tell Dravis where to stick it the next time he sends us on a suicide mission?
Dravis maybe, but what about his robots patrolling the mines?Darth Wang wrote: ↑Wed May 31, 2023 9:03 amSo now we can tell Dravis where to stick it the next time he sends us on a suicide mission?
1. they've called game NPCs as the "ai" since the 80s. Game characters, thought not using machine learning, can use hand coded conditions to interact with the user. So calling them ai will be nothing new. The difference is we now have a higher standard of what qualifies as ai.
Isn't that Microsoft's and even Amazon's dream (as well as Sony and Nintendo), to run all games in the cloud on any device? That gives them the greater freedom to micro-charge for things within the game as well. The Holy Grail of moneymaking. A captive addicted audience willing to pay to buff their character or weapons. Once you do that, all you need is a terminal or device to access that game and all computing can be done at the head in main computers. No high zoot video cards or processors needed. Just a fast internet connection and a large display and controller(s). Any advanced AI can be used to control the NPC's in single player games. Players wouldn't have to worry about human cheaters, unless the AI learns how to cheat to win of course. The current sticking point to this dream is not everyone has access to affordable high speed internet.Isaac wrote: ↑Wed May 31, 2023 3:42 pm1. they've called game NPCs as the "ai" since the 80s. Game characters, thought not using machine learning, can use hand coded conditions to interact with the user. So calling them ai will be nothing new. The difference is we now have a higher standard of what qualifies as ai.
2. Yes, I completely believe with "always online" single player games, we'll have games that will have their speech and thinking done on Sony's servers. It will be expensive and I'm sure console players will pay through the nose for it.
3. They're already trying to do this via CHATGPT api, but it's pretty rough at the moment and the api costs money per use.