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Help adding extra video and audio to D2X-XL

Posted: Wed Apr 19, 2006 8:45 pm
by deuxsonic
Can someone help me write additional code for D2X-XL that will allow the game to play a specified MVE for a particular D1 mine exit (for instance, level 1 plays x1.mve when the exit is reached, but level 2 plays x2.mve when the exit is reached, and so on) as well as a video played in place of the initial D1 text briefing (robot briefings and level mission briefings remain) and finally play a specific WAV on each level mission briefing screen (for instance, when the level 2 mission briefing is loaded, it plays m2.wav, but when the level 3 mission briefing is loaded it plays m3.wav, and so on.) It would be greatly appreciated. :)

Posted: Thu Apr 20, 2006 2:08 am
by Diedel
Send me the movies and sounds to karx11erx at hotmail dot com.

Reply

Posted: Thu Apr 20, 2006 2:43 pm
by deuxsonic
I would if the files weren't so huge. I'll contact you on ICQ to send you the files.

Posted: Thu Apr 20, 2006 3:39 pm
by Diedel
I'm almost never on ICQ. How about posting the stuff on a public download site and PM'ing me the link?

Posted: Thu Apr 20, 2006 5:40 pm
by deuxsonic
Alright. :D

Posted: Fri Apr 21, 2006 4:26 am
by Sirius
I guess this sort of information could be added to an extended version of the .sng?

Posted: Wed Apr 26, 2006 5:34 am
by Diedel
Prepare for D1 intro and briefing videos, rendered D1 exit sequences and new briefing sounds ... The stuff deuxsonic has made is pretty cool. :D

He has also provided fixes to song data and briefings and new music. I will however probably not do anything about the music, at least not in the near future.

Posted: Thu Apr 27, 2006 8:30 pm
by Duper
I have all the D2 movies extracted. I have the into and exit scenes on an exe file.

Posted: Mon May 01, 2006 5:43 pm
by Diedel
Umm ... 'D2'? :?