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Help adding extra video and audio to D2X-XL
Posted: Wed Apr 19, 2006 8:45 pm
by deuxsonic
Can someone help me write additional code for D2X-XL that will allow the game to play a specified MVE for a particular D1 mine exit (for instance, level 1 plays x1.mve when the exit is reached, but level 2 plays x2.mve when the exit is reached, and so on) as well as a video played in place of the initial D1 text briefing (robot briefings and level mission briefings remain) and finally play a specific WAV on each level mission briefing screen (for instance, when the level 2 mission briefing is loaded, it plays m2.wav, but when the level 3 mission briefing is loaded it plays m3.wav, and so on.) It would be greatly appreciated.
Posted: Thu Apr 20, 2006 2:08 am
by Diedel
Send me the movies and sounds to karx11erx at hotmail dot com.
Reply
Posted: Thu Apr 20, 2006 2:43 pm
by deuxsonic
I would if the files weren't so huge. I'll contact you on ICQ to send you the files.
Posted: Thu Apr 20, 2006 3:39 pm
by Diedel
I'm almost never on ICQ. How about posting the stuff on a public download site and PM'ing me the link?
Posted: Thu Apr 20, 2006 5:40 pm
by deuxsonic
Alright.
Posted: Fri Apr 21, 2006 4:26 am
by Sirius
I guess this sort of information could be added to an extended version of the .sng?
Posted: Wed Apr 26, 2006 5:34 am
by Diedel
Prepare for D1 intro and briefing videos, rendered D1 exit sequences and new briefing sounds ... The stuff deuxsonic has made is pretty cool.
He has also provided fixes to song data and briefings and new music. I will however probably not do anything about the music, at least not in the near future.
Posted: Thu Apr 27, 2006 8:30 pm
by Duper
I have all the D2 movies extracted. I have the into and exit scenes on an exe file.
Posted: Mon May 01, 2006 5:43 pm
by Diedel
Umm ... 'D2'?