Ageia PhysX
Ageia PhysX
Already available in the U.S.? Price?
- Krom
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Can't say I was impressed by the numbers in the anandtech benchmark, though they weren't real happy with their own options either.
http://www.anandtech.com/video/showdoc.aspx?i=2751
http://www.anandtech.com/video/showdoc.aspx?i=2751
#1 Rather seems to be a balancing problem. What are 10.000 objects with true real-time calculated physics good for if the gfx card can't render them?
#2 The question is how much the card helps with truly complicated physics calculations - not just debris flying around and bouncing? Friction comes to my mind.
#2 The question is how much the card helps with truly complicated physics calculations - not just debris flying around and bouncing? Friction comes to my mind.
- Immortal Lobster
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Re:
Certainly not, given the massively parallel architecture, number of transistors and bandwidth of the PPU.Immortal Lobster wrote:By the time some good games adopt it, PPUs will be integrated with ATi and nVidia GPUs
- Immortal Lobster
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Re:
Yup. read about that a couple of weeks ago. I'm thinkin that mobo's will change somewhat to accomodate the configuration.Immortal Lobster wrote:AI and nVidia both already have it in thier plans, if im not mistaken, ATi Already sounds pretty damned serious about it, nVidia was talking an external, SLi-able card, but if ATi goes integrated, you can bet your ass nVidia will follow