Forcing SSE sparkles/motion blur
-
- DBB Ace
- Posts: 52
- Joined: Wed Jun 15, 2005 11:11 pm
Forcing SSE sparkles/motion blur
Is there a way to force the sparkles and motion blur on? I can't see the SSE special effects even though my FX-57 supports SSE.
-
- DBB Ace
- Posts: 52
- Joined: Wed Jun 15, 2005 11:11 pm
Re:
Why? Please explain.Mobius wrote:Motion blur is a command line switch - and it is only useful when your graphics card is utterly useless. Let's say, on a RIVA TNT2 or some such useless sack of ***** like that. You should definitely have motionblur disabled for any modern card.
(BTW, I find motionblur and those sparkles utterly annoying)
Motion blur is only done on robots, and looks like crap. Also, it cannot be forced on, only off (via -nomotionblur). I'd turn it off anyway, especially on a TNT2 because I would want to save every last possible bit of fillrate.
I rather like the sparkles though, especially in CTF because the flag gives them off, so it makes it more obvious to yourself whether you have it (seeing sparkles in the rear view or in the main view when going backward is a dead giveaway ). Also kinda makes other players stand out a little more, since aliasing pixels are hard to miss and the normal flag effect doesn't show up too well.
I rather like the sparkles though, especially in CTF because the flag gives them off, so it makes it more obvious to yourself whether you have it (seeing sparkles in the rear view or in the main view when going backward is a dead giveaway ). Also kinda makes other players stand out a little more, since aliasing pixels are hard to miss and the normal flag effect doesn't show up too well.