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Extreme High-Poly Modelling

Posted: Fri Jul 14, 2006 4:31 am
by Dakatsu
I was bored one day, so I decided to take one of my old low poly models, and make a very high poly model, like one used in a FPS game.

Here is the original vehicle, it is the one on the top:
Image
I am working so far on it, that model is about 100-300 polys, my new vehicle so far is 10,000 polys.

I will post a pic soon of what I have done of the new model.

Posted: Fri Jul 14, 2006 1:27 pm
by Isaac
omfg lol what you useing the unreal en 3

Posted: Fri Jul 14, 2006 11:50 pm
by Dakatsu
I was aiming for some game like Unreal 3 or above. I plan to use it sometime if I see a game I can use it in. If I don't use it in a game, I may sometime get 3dsmax, and I can use it in there (I have ghetto gmax)

Posted: Sat Jul 15, 2006 12:41 am
by Dakatsu
Wheels arent exciting, but hey, they look pretty cool, goes with my original idea of the vehicle.
Image
Apparently I thought it was 4716 polygons per wheel, that is what it is total.

Next I plan on doing the windshield frame.

Posted: Sat Jul 15, 2006 3:07 am
by Isaac
Bump maps are you friend! DOn't leave them out! :cry:

Posted: Sat Jul 15, 2006 5:09 am
by Dakatsu
I dont plan on doing any textures for it. I just suck at that. I plan on making high poly models for a game later in the future, since I dont know how well textures may be in the future, I am doing them last. Besides, gmax doesnt support bump maps. (That is what I get for a free copy...)

Posted: Sat Jul 15, 2006 7:38 am
by Darktalyn1
It's looking really box at the moment, give it some sleeker angles and subsections and it will start to come together :)

Posted: Sat Jul 15, 2006 11:35 am
by Isaac
check out other people's work, that's similar to yours. while you work go and look at images that are similar to what you want to make, to help your self.
http://www.creative-3d.net/images/max5-tank.gif

Posted: Sun Jul 16, 2006 10:10 pm
by Dakatsu
Well, here is what I got so far:
Image

Once again, the chassis is so far for positioning. I added the windows and frames, as well as the star.

I will do the gun next.

Posted: Tue Jul 18, 2006 11:29 pm
by Isaac
you're doing good. i wish i could teach you how to model quicker. i have a way that works great on people who are new and vets to the program. if i made you a video tutorial would you watch it?