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D2X-XL tracker by Koolbear
Posted: Mon Jul 31, 2006 6:11 am
by Diedel
A few months ago Koolbear had installed a tracker for D2X-XL, but I could never make D2X-XL detect it. Well, when debugging the OS X version last weekend together with simX, we caught some tracker data packets that had come from KB's server, judged by the first three octets of the IP address, and it turned out I had gotten the fourth octet wrong. So now KB's tracker is properly detected and available.
WOOT!
Re: D2X-XL tracker by Koolbear
Posted: Mon Jul 31, 2006 8:32 am
by Shadowfury333
Diedel wrote:A few months ago Koolbear had installed a tracker for D2X-XL, but I could never make D2X-XL detect it. Well, when debugging the OS X version last weekend together with simX, we caught some tracker data packets that had come from KB's server, judged by the first three octets of the IP address, and it turned out I had gotten the fourth octet wrong. So now KB's tracker is properly detected and available.
WOOT!
So, does that mean netplay works for Macs, or just the tracker?
Posted: Mon Jul 31, 2006 8:36 am
by Diedel
Tracker detection works already, but game communication fails somewhere in the low level stuff, and we haven't yet figured why. Cannot be too hard to find out, though, just a matter of time. Timezones are a problem here.