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Can you use D2's Gauss cannon sounds for D3's Vauss?
Posted: Sat Jun 23, 2007 3:09 pm
by Tunnelcat
I find that I like the sound of the Gauss cannon in D2 so much that I would like to know if you can replace the Vauss cannon sounds in D3 with the Gauss cannon sounds from D2?
The Vauss cannon in D3 sounds too wimpy to me. There's nothing like the deep, throaty and loud report of the Gauss cannon in my opinion. It just sounds nastier and is my favorite weapon of choice.
Posted: Sat Jun 23, 2007 3:34 pm
by The Lion
They used it for the
Inferno mod.
Posted: Sat Jun 23, 2007 4:04 pm
by Tunnelcat
Ooooooh, sounds fun, I'll give that one a try. But I'd still like to know if you can modify an installed copy of D3 to use a D2 sound effect.
Posted: Sat Jun 23, 2007 4:34 pm
by Krom
Easy. First get your hands on the original D2 wav sound file for the Gauss. Now rename it so it matches the name of the D3 Vauss firing sound (\"MicrowaveSQ.wav\") and put it into the folder where Descent 3 is installed (C:\\Games\\Descent3 by default) and it should work.
Posted: Sat Jun 23, 2007 5:31 pm
by Duper
just an fyi, there are 2 or 3 sound files in D3 that are used for the vauss cannon sound.
Posted: Sat Jun 23, 2007 6:37 pm
by Krom
Yeah, but the actual shot one that he is looking for is that \"MicrowaveSQ.wav\".
Posted: Sat Jun 23, 2007 6:56 pm
by Duper
MicrowaveSQ?
Re:
Posted: Sat Jun 23, 2007 7:20 pm
by Krom
Duper wrote:MicrowaveSQ?
Use hogview to pull MicrowaveSQ.wav out of d3.hog and listen to it...
Posted: Sat Jun 23, 2007 7:44 pm
by Duper
well yeah, it just been a while since I looked at the files and it just seems really weird to name a file \"microwave\" when it's being applied to the vauss.
*shrug*
I'll go open up the hog now.
btw, Hogsview32 is one of the coolest tools in the community. ^^
\"Gaussnew.wav\" is in there already and it's the old D2 guass sound.
Posted: Sun Jun 24, 2007 2:14 pm
by Tunnelcat
I'm a noob when it comes to modifying Descent, so the help is appreciated. Thanks for the name of the .wav file to change, but where can you get a copy of Hogsview32? I'm guessing that I need it to look at the embedded .wav files in both versions of Descent.
Kim
Posted: Sun Jun 24, 2007 3:21 pm
by Krom
Easiest method would be for you to save this wav file in your Games\\Descent3\\ folder:
http://krom.sploitz.com/temp/MicrowaveSQ.wav
Posted: Sun Jun 24, 2007 3:35 pm
by Duper
Vauss sound files:
WpnVaussSidefireK.wav
WpnVauseSfRelease.wav
WpnVauseHitRicB.wav
WpnVauseHitRicA.wav
I have no place to host them. These are the ones that I found in the hog.
Hogview32 can be downloaded
HERE *right click and \"Save As\"*
It's pretty straight forward. As Krom posted a little earlier, point it to the d3.hog. If you want to do much modding, this is a MUST tool. Go to the sound files and use the \"Extract\" icon in the upper left. It's an arrow with a little black diskette.
Posted: Sun Jun 24, 2007 3:37 pm
by Tunnelcat
Krom, you just put this file in the top level Descent 3 folder? Not in any subfolder? I don't see any other .wav files.
Kim
Posted: Sun Jun 24, 2007 3:40 pm
by Tunnelcat
Duper, thanks. I'll go get it.
Kim
Re:
Posted: Sun Jun 24, 2007 4:13 pm
by Krom
tunnelcat wrote:Krom, you just put this file in the top level Descent 3 folder? Not in any subfolder? I don't see any other .wav files.
Kim
Correct, when D3 finds a file in its root directory of the same name as a file packed inside one of the hogs, it will use the file in the root directory.
Posted: Mon Jun 25, 2007 3:58 pm
by Tunnelcat
Thanks Krom, I got the file from your link. It sounds like the Gauss Cannon I love. Will install it as you suggested and try it out in D3.
Kim
Posted: Mon Jun 25, 2007 4:46 pm
by Tunnelcat
Krom, I tried it out as you suggested, installing your MicrowaveSQ.wav file into the top level directory of D3. Unfortunately I can't hear the sound in D3, even though I can play the sound outside of the game. Any suggestions on what may be wrong?
Posted: Mon Jun 25, 2007 4:59 pm
by Krom
I just tried it out myself, you can hear it but it is extremely quiet. Try replacing one of the other sounds with it instead, rename it to WpnVaussSidefireK.wav.
Posted: Tue Jun 26, 2007 5:04 pm
by Tunnelcat
Now that one I can hear quite well. Way to go, thanks Krom.