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Online play...
Posted: Fri Jul 27, 2007 10:56 am
by Strife
I haven't really seen anything in regards to HOW people will be connecting to play said games... What is the forum going to be? Are you going to get something setup with Kali? Will it be something setup like PXO...(only working) If I missed the post that says it forgive me
Posted: Fri Jul 27, 2007 1:27 pm
by MD-2389
Kali has issues with modern games. Even both Flatout titles (and both fully support LAN gameplay out of the box) will not work over it. It will, however, should work fine over
hamachi. As for whether or not CD will have a built-in service like D3 and Freespace2 had PXO, I cannot say. I'll leave that to the dev team to explain that one.
Posted: Fri Jul 27, 2007 7:55 pm
by HighOctane_Jared
we'll having something similar to kali, gamespy, and other matchmaking programs.
Posted: Fri Jul 27, 2007 8:10 pm
by d3jake
Vortex for CD would be cool... though not necessarily in game.
Re:
Posted: Fri Jul 27, 2007 10:48 pm
by Gekko71
d3jake wrote:Vortex for CD would be cool... though not necessarily in game.
I agree. Personally I've always found Vortex to be far more user friendly than Kali was (back in the last century when I last used it
) - especially the feature which lets you download the relevant level prior to playing if you don't already have it (I have encountered people occasionally in Net games who weren't aware Vortex had this feature)
Posted: Sat Jul 28, 2007 6:34 am
by floppyfreak
the best download solution would be something like a torrent client imho. You would not have to name a place, where the level data ist stored but just search it in the net with the sha1 key or something. a banwidth friendly client should be written to enable this to all cd computers in the net. Perhaps even the server infos could be transmitted in the cd subnet in this way