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Another reason Descent is better than any Ground Pounder
Posted: Tue Mar 30, 2004 5:57 pm
by Sergeant Thorne
While thinking on the subject of Descent today, I had an important realisation. Descent is the perfect alternative to all of these ground pounders that are so prevelant! Acts of violence in schools have become a big topic, and some people believe that violent computer games are at least partly to blame. I'm sure that all concerned with the subject of acts of violence in schools, and even those who are radically opposed to violent games of any sort as a possible contributing factor, would be forced to agree with me that even the most misguided youth would not be likely to bring a Pyro-GL to school.
Posted: Tue Mar 30, 2004 6:26 pm
by Tetrad
okay
Posted: Tue Mar 30, 2004 6:35 pm
by []V[]essenjah
Nerd.
Posted: Tue Mar 30, 2004 7:13 pm
by bash
Thorne does have a point in that there has never been a drop of blood spilled in Descent. It's about the timeless joy of blowing stuff up, not violence, per se.
Posted: Tue Mar 30, 2004 7:18 pm
by Nirvana
not entirely true, bash... I think Sandmann wanted to fight me once at a Houston fest, for example
Posted: Tue Mar 30, 2004 7:25 pm
by bash
Yea, but he didn't have teh sand.
Posted: Tue Mar 30, 2004 7:30 pm
by TheCops
why would he want to fight you? because you could smoke him at descent? that seems like over-reacting, almost.
Posted: Tue Mar 30, 2004 7:31 pm
by bash
My term of endearment for Sandmann was Sander because he was an abrasive tool.
Posted: Tue Mar 30, 2004 7:39 pm
by Liquid Fire
Yes, there is a BIG difference between satisfying your homocidal tendencies and satisfying your pyromaniacal tendencies. Plus if normal ground pounders supposedly improve your hand eye coordination, descent must do it ten fold!
Posted: Tue Mar 30, 2004 9:18 pm
by Vertigo
Liquid Fire wrote:Yes, there is a BIG difference between satisfying your homocidal tendencies and satisfying your pyromaniacal tendencies. Plus if normal ground pounders supposedly improve your hand eye coordination, descent must do it ten fold!
I'm not sure about that...
To say it in 'groundpounders' terms.... Descent3 is quite 'spammy' in the sens that mos of the weapons you use are in fact sprayed at your opponent, not as much accurately aimed to hit each and every shot.
Also i think it's hard to argue that it is in fact harder to do a 180° spin and shoot 5 shock rifle shots in a pretty small, fast moving target, than to spin around 180° and carefully line up an MD shot...
So in terms of hand-eye coördination imo a good fast groundpounter (i.e. UT2k4/Quake3) got D3 beat. Those games are still *way* faster and requie tremendous precision to play well. (well that is if you're not a cheap rocket spammer who can't aim for ★■◆●
)
Now in terms of spatial awareness D3 comes out on top, of course, with it's 6 degrees of freedom.
Posted: Tue Mar 30, 2004 9:26 pm
by Krom
Descent is actually much harder on you then a standard ground pounder IMO. I can play Halo for hours even in game way over my skill level without tireing. But when I play Descent, even a "easy" game will wear me out after an hour or so. I can play D3 for 3-4 hours constantly without a break but after that much play when I leave I will be exausted and will crash and probably fall asleep for an hour. Descent requires more from you when you play it, so ground pounders just cant compete with the mental workout that you get from Descent. Nothing seems to match the intensity and pace of Descent.
Posted: Tue Mar 30, 2004 9:59 pm
by roid
mass murderers that are inspired by ground pounders are always the quiet Rambo watching nerds who snap and go rambo on everyone.
the mass murderers inspired by DESCENT are the quiet gymnatics students who snap and go ninja on everyone.
descent inspires kungfoo
Posted: Wed Mar 31, 2004 2:06 am
by Lothar
I thought Sandmann wanted to fight someone at every LAN he ever went to.
Posted: Wed Mar 31, 2004 3:08 am
by Ferno
Nirvana wrote:
lol
Posted: Wed Mar 31, 2004 3:31 am
by kurupt
[SQN]Candyass threatened to get all his boys from new york to come and kill me at the chicago lan, so don't feel so bad bash.
Posted: Wed Mar 31, 2004 9:36 am
by Beowulf
Redbone said he was going to murder Suncho at Califest
Was that Redbone? I can't remember exactly. Sounds like something he'd do.
I thought the chair-throwing incident was when Sandy threw a chair at Scratch. Maybe that's a DIFFERENT chair-throwing incident (
)
Posted: Wed Mar 31, 2004 11:35 am
by Palzon
Beowulf wrote:Redbone said he was going to murder Suncho at Califest
Was that Redbone? I can't remember exactly. Sounds like something he'd do.
whodat
Posted: Wed Mar 31, 2004 11:38 am
by bash
Didn't The Rock and Sander mix it up at one LAN?
Posted: Wed Mar 31, 2004 11:54 am
by Sage
If anyone tried to beat me up at a lan game I'd just curl up on the floor and ★■◆● my pants...
But seriously. I don't think video games make those freaks kill people. They probably woulda done it anyways. The parents & school just want to have something else to blame it on rather than themselves.
Posted: Wed Mar 31, 2004 5:37 pm
by Nirvana
the chair actually does not refer to sandmann.. it's an early d3 reference..... sandmann's reference from that era might have been a broken joystick though
Posted: Wed Mar 31, 2004 8:58 pm
by Lothar
bash, that was at the KC LAN, right next to the computer I'd borrowed from my dad for the weekend. I was really glad nobody started throwing punches.
I don't think Rock was involved initially -- I think Sandy was trying to mess with Scratch (I might be wrong about that), and DG tried to break them up. When Sandy grabbed DG's arm, rock stepped in the middle of it. I think that's when the rest of the room noticed and we all came over to break it up.
Posted: Thu Apr 01, 2004 8:50 pm
by MehYam
Yo, bro. Inanimate objects fear when Sandmannnn enters the room.
Posted: Thu Apr 01, 2004 9:07 pm
by Neo
Like I said, the box for D3 is rated T and says "Animated Violence," so it depends on one's definition of "violence."
You all might as well stop calling FPS games "ground pounders" and drop the ego, cuz FPS's have always been the norm, and Descent is just a mere shadow. Doom III is coming out, and D3 is just fading, despite half-hearted efforts to "save D3." I'm not a fan of FPS games, but, as I said elsewhere, PC gaming begins and ends with Doom. =P
Posted: Thu Apr 01, 2004 9:13 pm
by Lothar
Yes, it does. That doesn't mean we can't have our fun and tease Sandy though.
Posted: Thu Apr 01, 2004 9:27 pm
by bash
Didn't D1 pre-date the first Doom?
Posted: Thu Apr 01, 2004 9:31 pm
by Lothar
No, D1 came out after (or possibly at the same time as) Doom2.
Posted: Fri Apr 02, 2004 5:49 am
by Sergeant Thorne
"Sorry, kid, you've got the gift, but it looks like you" need to quit playing ground pounders.
"Ground Pounder" is just a fun term, for me, the ego implied is only feigned; I've played my share of First Person Shooters (mostly demos), but I still prefer Descent for these reasons: the gameplay beats all, IMO; you're not shooting at something that looks so much like another person, but a ship; 6 degrees of freedom; there is such a depth of skill that can be attained.
Posted: Fri Apr 02, 2004 7:26 am
by BUBBALOU
Well inside every Groundpounder there is a Descent Pilot waiting to be born! You can not argue that!
You have all seen them..... jumping, jumping, jumping all over the place... in an attempt to fly~!
ROCKETBUNNIES are so GHEY!
Posted: Sat Apr 03, 2004 6:07 am
by Neo
LOL Thorne
heh Actually, I don't play too many "groundpounders." I've been playing D3 so much in the past several months or so that I keep trying to roll when I turn in FPS games.
I think FPS games can be fun, but I prefer Descent...it's just that we won't get too many new players...that, and "Minerva Syndrome" forces me to play something else. =P