![Image](http://www.postimage.org/aVtsBjJ.jpg)
![Image](http://www.postimage.org/PqtWGRS.jpg)
About 3900 polygons. I would like to know if this is a good model. I am trying to perfect this gun before I continue on anything else. I want the gun to be detailed, but still fairly low in polycount.
EDIT:
New design! 6925 polygons!
![Image](http://www.postimage.org/Pq21F0o0.jpg)
![Image](http://www.postimage.org/aV1_RRK9.jpg)
![Image](http://www.postimage.org/Pq21F2T9.jpg)
Moderators: MetalBeast, Capm
Why? You can put what ever you want on a gun, even in real life. I think you're confusing "needs to" with "cool if it could."Spidey wrote:Hand grip needs to be rounded.
Thin out the guard.
And, the caliber seems a little light.
Also, the trigger guard should be round.
Another thought, if that is a rifle, it would seem that the point where the ammo loads to the end of the barrel is too short.
Yes... you can. And are you joking? I mean i haven't picked up a snub nose revolver that wasn't.Spidey wrote:Which part of “opinions” didn’t you understand?
And No, you can’t just add anything to a gun, even in real life. IE: you would NOT rifle the bore of a snub nose 38.
Will do.Hand grip needs to be rounded.
It's thinned down a little bit, but it is still being kept near it's original size.Thin out the guard.
I I compared the bullet to the size of the barrel, your definately right - I'll see if I can increase the size of the bullet. Might be a little bit hard... but not too hard.And, the caliber seems a little light.
Sorry, yet another creative liberty - all of the firearms made by the people who made this have squared/rectangled trigger guards.Also, the trigger guard should be round.
I did think about it. I just thought it looked cool, and I couldn't design an alternative I liked. In my defense, I lied; that is actually a carbine version of a rifle (which features a solid stock and a longer barrel).Another thought, if that is a rifle, it would seem that the point where the ammo loads to the end of the barrel is too short.
means it's good a for a lego figureDakatsu wrote: Thanks for the... whatever this exactly means...[/url]
Ohh... I think I see what you mean; the part before the barrel where you'd hold it is so far from the handle that it can really only be used with one hand... right?BUBBALOU wrote:obviously since the subtle hints where not enough
you have a buttstock as in this is a rifle, but you can only hold this thing with one hand, makes no sense
I just hit auto-smooth during the modeling process, and a few slivers are not in that smoothing group. I will fix it when the model is entirely doneOctopus wrote:Looks good. I bet you're having a blast with it.
A question though. What's with the weird mesh tension where the barrel tapers down.
I'm afraid to add details due to the fact that this is the rifle only - additional attachments (silencer, scope, etc) will be produced for this thing. I think I will add nuts and bolts to the thing - but should I model them into the mesh, or should I just put them on the mesh itself?Ferno wrote:details. needs them. watch your tricount. and that buttstock looks uncomfortable.
It happens more than you thinkSilverFJ wrote:Holy ***** I just agreed with Ferno on something.Ferno wrote:and that buttstock looks uncomfortable.
Once again, with armored suits it doesn't make a differenceSilverFJ wrote:Holy ***** I just agreed with Ferno on something.Ferno wrote:and that buttstock looks uncomfortable.
Anyway, for nuts and bolts and etc, would this be fine, just having a nut object intersecting the plane?Capm wrote:You should visit a gun show and look at some of the weapons there for inspiration on the details etc. Usually just a couple bucks to get in the door when one is around.
even with an armored suit it should look like it would fit in. otherwise it gives the impression of instability.Dakatsu wrote:Once again, with armored suits it doesn't make a differenceSilverFJ wrote:Holy ***** I just agreed with Ferno on something.Ferno wrote:and that buttstock looks uncomfortable.
I understand placement is important, I just meant could I just place the bolt parallel to the gun's sides, or should I actually have it welded to the gun by polygons...Capm wrote:eehhhh I dunno, placement should be accurate, you can't just place a nut in the middle of the buttstock or the barrel for example, some notes on the placements of parts from actual weapons that are similar in design would help further its credibility as a weapon.