The state of Interplay...?
Posted: Sun Jul 05, 2009 11:29 am
So, obviously, some of us got excited that Interplay was trying to get back off the ground. A genuine reboot of their operations would open the door for later opportunities at more Descent/Descent Freespace franchise approaches. I stumbled upon this earlier and it sort of dashes those slim hopes a bit:
From http://www.gamesradar.com/f/8-canceled- ... 762027/p-3
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Fallout Online
What it was: An MMO set in the post-apocalyptic world of Fallout. It was revealed that Interplay was planning to start developing the game in 2007, provided it could scrounge up the funding. That year Bethesda - the developer behind Fallout 3 - purchased the IP from Interplay. The deal was that Interplay could move forward with a Fallout MMO as a licensee of the IP, provided that they raise at least $30 million to fund development of the title and enter full-scale production within 24 months.
What happened: By now, the deadline has passed. And in Interplay’s most recent annual performance report, it was revealed that Bethesda plans to terminate the agreement, which would have allowed Interplay to make a Fallout MMO. Why? Because Bethesda claims that Interplay did not secure the $30 million in funds or enter full-scale development in time per their prior agreement.
That doesn’t mean we’ll never see an MMO set in the Fallout universe. But if we do, chances are high that it won’t be from Interplay.
From http://www.gamesradar.com/f/8-canceled- ... 762027/p-3
___
Fallout Online
What it was: An MMO set in the post-apocalyptic world of Fallout. It was revealed that Interplay was planning to start developing the game in 2007, provided it could scrounge up the funding. That year Bethesda - the developer behind Fallout 3 - purchased the IP from Interplay. The deal was that Interplay could move forward with a Fallout MMO as a licensee of the IP, provided that they raise at least $30 million to fund development of the title and enter full-scale production within 24 months.
What happened: By now, the deadline has passed. And in Interplay’s most recent annual performance report, it was revealed that Bethesda plans to terminate the agreement, which would have allowed Interplay to make a Fallout MMO. Why? Because Bethesda claims that Interplay did not secure the $30 million in funds or enter full-scale development in time per their prior agreement.
That doesn’t mean we’ll never see an MMO set in the Fallout universe. But if we do, chances are high that it won’t be from Interplay.