Ah, now that i've gotten my way with foil, time to take advantage of someone else.
Has anyone here played Halo ODST? In ODST there is a gametype in multi that involves the players to stay in one area while progressively harder waves of enemies swarm at the players.
So I was wondering, is there such a thing for D3? If not, how hard would it be to create this? Do you want to make me happy or not???
Request #2: firefight mp gametype
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- DBB Ace
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I guess that you can get something similar, but it would take a lot of scripting. But if that is impossible, then coop level with 1000000000 mat cens would be the most reasonable, crappy solution. When we get the code, we can do whatever.
\"PUT THE BALL INNNNNN!!!!!!\"--What I was screaming on 3/7/09 PD Reunion Monsterball game
Descent 3 Anarchy: \"Just you, your ship, and a whole bunch of weapons to turn your enemies into slag.\"--TopGun
Descent 3 Anarchy: \"Just you, your ship, and a whole bunch of weapons to turn your enemies into slag.\"--TopGun
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Re:
yes! does wantPJB wrote:Progressively harder waves of robots? Well, I have a project called 'Subterra' which has never finished that does something just like that. It's basically a base within a cave that you have to defend and repair/fuel.