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Descent3: inverse mouse accelleration, unplayable.

Posted: Sun Apr 25, 2010 12:39 pm
by Crunch
Just got myself Descent3 from GOG, since I played Descent 1, when it first came out, and was looking for some nostalgic fun :)

I play with mouse+keyboard in mouselook-mode, and have finally found the commandline settings for changing mouse sensitivity, which is fine.
The problem is, that trying to turn or move by mouse in the game, it will turn/move fast, if I move the mouse slowly, but if I move the mouse very fast, the crosshair, will only move very little. Some sort of inverse mouse accelleration. How do I fix this, so I can finally start playing this old classic? Currently it is unplayable. All acc. disabled in windows and mousedriver.
(also tried the commanline setting for directinput and wingman)
My PC is a 3.2GHz quadcore, 4gb ram and a Geforce 260gtx on Win7x64 using a Razer deathadder mouse.

Any help would be much appreciated.

/Crunch

Posted: Sun Apr 25, 2010 12:51 pm
by BUBBALOU
Turn off mouselook!

Posted: Sun Apr 25, 2010 12:54 pm
by Crunch
But how do I avoid the inverse mouselook then?
Thank you for your quick response. :)

Posted: Sun Apr 25, 2010 1:07 pm
by BUBBALOU
turn off mouselook and enable flight mode..

mouselook is never allowed in multiplyer

Posted: Sun Apr 25, 2010 1:16 pm
by Crunch
But how do I make it look up, when moving mouse up then?

Besides, the inverse acc. is still there in flight mode. Just tested it out. :(

Re:

Posted: Sun Apr 25, 2010 1:26 pm
by Lothar
Crunch wrote:But how do I make it look up, when moving mouse up then?
Find the "invert axis" checkbox in the controls config.

Posted: Sun Apr 25, 2010 1:51 pm
by Crunch
Thank you very much. I didn't realize, that you could press the \"?\".
It still does the inverse acc. thing, but it's manageable, and perhaps it's down to Descent not handling like a regular fps, where you can turn fast.
I'm off to do the training mission. :)

Posted: Sun Apr 25, 2010 1:58 pm
by Krom
Yes there is a limit to how fast you can turn in Descent (which is why joystick controls are popular). Keep in mind there is a lot more room for adjusting the mouse sensitivity to suit your needs if you use the relevant command line options in the D3 readme file. You can probably use that to tweak the sensitivity down a lot. D3 was made in the days when 400-800 DPI were as high mice would go, modern gaming mice could be a little too sensitive and only the command line is powerful enough to reign everything back in.

Posted: Sun Apr 25, 2010 2:16 pm
by Duper
Also, if you have a newer Logitech mouse; with the new 6.6 setpoint drivers, you can adjust your polling rate to \"1000\" b/s (I think it's b/s) for all of you that like to overclock your mouse.. although iirc, the G9 does 1000 by default.

Posted: Sun Apr 25, 2010 2:57 pm
by BUBBALOU
G500 does 1000 Reports/Second also...but they do not recommend over 500(default)

Posted: Sun Apr 25, 2010 3:23 pm
by Duper
thanks Bubba.