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Problem with a little RPG I started playing...

Posted: Tue May 11, 2010 4:01 pm
by Isaac
I saw a featured rpg on an abandon-ware website. Because of the good ratings, I decided to give it a shot with out reading anything about it or looking at screenshots. It's free, so why bother with those thing? Right? ...wrong.
I immediately get the game started and find myself in pretty cool Doom-like 3d shooter with RPG elements. After killing my way out of the dungeon, where the game starts, I reach the surface and look around at the snowy world. With out having map I was confident I could find a town or something, so I walk around for ten minutes... nothing... I load up my last save point and try again. I did this several times and began to wonder if there was nothing on the surface of this world, but trees, rocks, and the occasional monster.

I gave up and ran a search on my little RPG, \"Daggerfall\". It turns out there is lots of stuff on the surface of its world. The problem is I had sixty two thousand square miles of game environment... Wtf!? That's not little! That's the size of a whole State! That's bigger than GTA: SA! There's also fifteen thousand places, like cities, in this world. I ended up finding one going south from the starting place, but there's no way I have what it takes to beat this game.
When I think RPG my mind goes to Zelda or Final-Fantasy, which now feel like fake poser kiddy games in comparison to this juggernaut.

I ended up buying a horse, which can strafe or slide sideways as fast as it can run forward; that's realistic. If I actually play this game it will be off and on for the next ten years, when ever I would be in the mood. When I think about that, it makes me want to play Tetris instead or just not play games for a while. I'm going to mess with it for a few more days, I think, then remove it.

It looks like a great game, with really impressive talking and trading systems. If you have no life at all and need something to pass the time this game would do that.

Posted: Tue May 11, 2010 5:11 pm
by Sirius
Ah, yes, Daggerfall. I haven't personally played it but I've watched some people do that ... well. Basically it's the second game in its series before Morrowind and Oblivion, which are unfortunately nowhere near as ambitious. Though it could be argued that they never could be.

Anyway, the game world isn't intended to be completely explored (actually probably less than 0.1%) - you don't have to go everywhere to finish it. Eventually everything will start to look the same anyway, so you probably don't want to. There are still quite a few quests to take though.

P.S. Someone told me to suggest you google DaggerXL.

Posted: Wed May 12, 2010 7:51 am
by akula65
Bethesda made TES: Daggerfall and TES: Arena available as freeware some time ago, so if you are thinking of getting the originals, get them from the source:

http://www.elderscrolls.com/downloads/d ... _games.htm

Re: Problem with a little RPG I started playing...

Posted: Wed May 12, 2010 8:09 am
by Foil
Isaac wrote:The problem is I had sixty two thousand square miles of game environment... Wtf!? That's not little! That's the size of a whole State!
That's huge, but not the biggest I've ever heard of.

The company I work for is developing its first game, a first-person MMO, where the environment is literally an entire galaxy in size.

You can be walking along a shoreline during a sunset, pick a distant star in the night sky... and catch a ride to that star. Then land on a nearby planet, and get out to walk the shoreline there. And it's completely seamless.

Perhaps I'll post some details sometime. :)

Posted: Wed May 12, 2010 9:54 am
by Isaac
@akula65. That's where I got it from.

Re: Problem with a little RPG I started playing...

Posted: Wed May 12, 2010 10:32 am
by snoopy
Foil wrote:You can be walking along a shoreline during a sunset, pick a distant star in the night sky... and catch a ride to that star. Then land on a nearby planet, and get out to walk the shoreline there. And it's completely seamless.
I hope they invent long-life pills before the game goes live, or it's going to flop when people die waiting on their several-century long taxi ride. :P

Re: Problem with a little RPG I started playing...

Posted: Wed May 12, 2010 10:36 am
by Foil
snoopy wrote:I hope they invent long-life pills before the game goes live, or it's going to flop when people die waiting on their several-century long taxi ride. :P
Everything is scaled to make it playable. Direct flight to a nearby star system can take as little as 15-20 minutes, but you can get there much faster via wormholes (if you have a ship capable of using them). 8)

I'll get some screenies and post more details when I get the chance in the next week or two.

Re: Problem with a little RPG I started playing...

Posted: Wed May 12, 2010 1:14 pm
by fliptw
Foil wrote:
Isaac wrote:The problem is I had sixty two thousand square miles of game environment... Wtf!? That's not little! That's the size of a whole State!
That's huge, but not the biggest I've ever heard of.

The company I work for is developing its first game, a first-person MMO, where the environment is literally an entire galaxy in size.

You can be walking along a shoreline during a sunset, pick a distant star in the night sky... and catch a ride to that star. Then land on a nearby planet, and get out to walk the shoreline there. And it's completely seamless.

Perhaps I'll post some details sometime. :)
does Derek Smart sign your checks?

Re: Problem with a little RPG I started playing...

Posted: Wed May 12, 2010 1:18 pm
by Foil
fliptw wrote:does Derek Smart sign your checks?
Heh, no.

Posted: Fri May 14, 2010 2:47 am
by roid
the daggerfall demo was interesting.
i remember (back in the day) striping naked my lizad-woman character, and walking around naked the rest of the (snowfilled) game.
The Lizard woman had breasts (hurr). Darwin was spinning in his grave.

Then i punched to death a bear that had taken up residence in someone's house attic.
lol

Posted: Thu May 20, 2010 9:15 pm
by Valin Halcyon
Daggerfall was awesome, led me to play Morrowind and Oblivion.

Morrowind lived up to the huge scale of Daggerfall, and while Oblivion *felt* bigger, it wasn't really...and ended up being very much out of scale with the previous two games.

Posted: Thu May 20, 2010 9:26 pm
by Sirius
Oblivion was bigger than Morrowind actually...