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Hostage placement

Posted: Sun Jul 25, 2010 2:58 pm
by Xfing
Any tips that could help me place hostages seamlessly on the surfaces they're supposed to be standing on?

Posted: Tue Jul 27, 2010 8:37 pm
by Alter-Fox
Move them down 6 units, I believe (this would be in a cube with normal height). I can't remember if it's 6 or 7 units, but I'm more confident about 6, for whatever reason.

Posted: Wed Jul 28, 2010 2:01 pm
by Xfing
6 units down in relation to the surface, right? Might try that. Not particularly easy to pull off, though.

Posted: Tue Aug 10, 2010 3:41 pm
by Alter-Fox
It's pretty easy. Just use your numpad in object mode.

Re:

Posted: Wed Aug 11, 2010 6:28 pm
by Stroodles
Alter-Fox wrote:It's pretty easy. Just use your numpad in object mode.
LOL

Posted: Wed Aug 11, 2010 10:01 pm
by Alter-Fox
You won't believe where I got the info for 6 or 7 units...

Posted: Wed Aug 11, 2010 10:46 pm
by Sirius
I fail to see the humour in the situation...

Posted: Wed Sep 01, 2010 4:02 pm
by Xfing
I can't get my numpad to work with the editor toolbar. Another problem is that you need to highlight an appropriate vertex or cube wall in order to get a good point in relation to which the movement will be taking place. It's a huge, huge pain in the ass! >_<

Re:

Posted: Wed Sep 01, 2010 4:13 pm
by Stroodles
Xfing wrote:I can't get my numpad to work with the editor toolbar. Another problem is that you need to highlight an appropriate vertex or cube wall in order to get a good point in relation to which the movement will be taking place. It's a huge, huge pain in the ass! >_<
Now you know why the hostages were all ugly in Descend Again.