New MP level -Carlitos Way-
New MP level -Carlitos Way-
Im working on a multiplayer level, and im trying to figure out the weapon balance. It about the size of 'The Core' and so far i have:
2, AB cooler
2, Quads
4, Superlaser
3, Plasma
2, Micros
2, Vauss
2, Vauss clip (Im not sure about the clips)
2, Fusion
4, 4 pack cons
2, Inpact morts
2, Homers
2, Napalm rockets
Screens:
Screens are a bit darker than in game.
Leon
2, AB cooler
2, Quads
4, Superlaser
3, Plasma
2, Micros
2, Vauss
2, Vauss clip (Im not sure about the clips)
2, Fusion
4, 4 pack cons
2, Inpact morts
2, Homers
2, Napalm rockets
Screens:
Screens are a bit darker than in game.
Leon
Level tested.
The level had a more open feel than I first excepeted. Is when you actually see a opponent ship in the level you really get an feel on how big the rooms actually are. Not too big though, but I will do some adjustments.
Maybe I'll put those 2, 4-packs back. I think it whould be interesting to see a level where cons play a bigger factor than the regular big missiles.
The level had a more open feel than I first excepeted. Is when you actually see a opponent ship in the level you really get an feel on how big the rooms actually are. Not too big though, but I will do some adjustments.
Maybe I'll put those 2, 4-packs back. I think it whould be interesting to see a level where cons play a bigger factor than the regular big missiles.
Now!! everything should be right
http://www.descent3fischlein.de/levels/CarlitosWay.zip
http://www.descent3fischlein.de/levels/CarlitosWay.zip
Re:
Nice work LEON! Love to see new content still coming out. I'll get this hosted in US D3 server for you. FYI, next time you can add DescentValhalla.com as an auto-download link if you like.LEON wrote:Now!! everything should be right
http://www.descent3fischlein.de/levels/CarlitosWay.zip
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