New ATI cards, blah blah, benchmarks, blah.
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New ATI cards, blah blah, benchmarks, blah.
About Fing time we got to see how the new war will pan out. X800 Review at Toms.
Something I'm particularly interested in is this. From the looks of it, the GT will be priced the same as the Pro, but will pull right along with the higher-end cards due to it's 16 pipes.
Something I'm particularly interested in is this. From the looks of it, the GT will be priced the same as the Pro, but will pull right along with the higher-end cards due to it's 16 pipes.
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What Grendel is trying to say is that they are both super ultra fast!
It doesn't matter how many transistors you have, only what you DO with the ones you have. ATI, as usual, are fast-as-all-hell, but slightly technically behind. Who cares? How many games do I have with shader3.0? Nada.
I'll buy ATI again - simply because I don't want to install a 550W PSU. Or overheat my room in summer...
It doesn't matter how many transistors you have, only what you DO with the ones you have. ATI, as usual, are fast-as-all-hell, but slightly technically behind. Who cares? How many games do I have with shader3.0? Nada.
I'll buy ATI again - simply because I don't want to install a 550W PSU. Or overheat my room in summer...
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well, check out hte open-gl benches!!! if you play d3, then nvidia is still for you. Not to mention ati will never allow antialising to work in d3 in opengl....
And as far as the power supply goes, a few hardware sites have already confirmed that it works jsut fine on a 350w, altho if you have a stacked system.... 350 may not cut it... Tomshardware tested the power useage and i believe it came out to 17 watts higher in usage than the x800... The second connection is just for stability.
And as far as the power supply goes, a few hardware sites have already confirmed that it works jsut fine on a 350w, altho if you have a stacked system.... 350 may not cut it... Tomshardware tested the power useage and i believe it came out to 17 watts higher in usage than the x800... The second connection is just for stability.
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Not yet, true. ATI is fast as hell because they fine tuned their existing line. nVidia OTOH redesigned their chips, something ATI still has in front of it w/ the next round of chips. nVidia will have a big advantage. Oh, FarCry uses PS 3.0 IIRCMobius wrote:It doesn't matter how many transistors you have, only what you DO with the ones you have. ATI, as usual, are fast-as-all-hell, but slightly technically behind. Who cares? How many games do I have with shader3.0? Nada.
My condolencesMobius wrote:I'll buy ATI again - simply because I don't want to install a 550W PSU. Or overheat my room in summer...
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You have to look at it from the real perspective folks.... that Nvidia is not under the M$haft XBOX Leash where ATI is now.. XBOX2 is ATI's Priority and failure to meet M$'s deadline will break the bank![Grendel] wrote:Not yet, true. ATI is fast as hell because they fine tuned their existing line. nVidia OTOH redesigned their chips, something ATI still has in front of it w/ the next round of chips. nVidia will have a big advantage. Oh, FarCry uses PS 3.0 IIRC
can you say the ATI retail trickle with optimizations for the game engine they think will do best.
Weird, i've had no problems at all with my Radeon 9700 Pro for over a year now....
I'm probably going for an ATI, yet again, been happy with the one i have now, and I myself never had any problems with it.
SM 3.0 has nothing special to add anyway, just makes it possible for an entire shader effect to be done in just one pass, instead of multiple passes, and the F-buffer in the radeons makes multiple passes at least as fast as one huge pass anyway...
I'm probably going for an ATI, yet again, been happy with the one i have now, and I myself never had any problems with it.
SM 3.0 has nothing special to add anyway, just makes it possible for an entire shader effect to be done in just one pass, instead of multiple passes, and the F-buffer in the radeons makes multiple passes at least as fast as one huge pass anyway...
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Vertigo, how can you say you've never had any problems with ati???? Do you play any games??? I can understand the hardware end, ati makes descent hardware. But thier drivers have always been thier downfall and in my opinion.. they still are. I refuse to give more support to a company that puts out 4... yes 4 official driver releases that all have broken gamma(catalist 4.0-4.4)...
5 driver releases that wont run call of duty properly(catlaist 3.10 -4.4)on the 9700(this bug exists only on the 9700, the 9800/9600 is unaffected).
and ati refuses to support antialising in 16 bit color in opengl...so no antialising in descent 3(this applys for any card newer than the 9700).
game profiles for setting up aa and aff for diffrent games so you dont have to go in and change the global setting each time you want to play a game has been broken for 6 driver releases... If it ever worked in the first place!!!I never confirmed it because i didnt feel like loading that many old driver sets(I have better things to do with my time than beta test for ati...)
My complete list of bugs that annoyed me is actually much longer but i will spare you all the details, unless you really want me to list them all...
In my book, nvidia spends good money on thier"the way it's ment to be played" deal so thier hardware will play games good.... and they oviously spend much more money on betatester as i find about 99% fewer bugs in thier drivers(yes there are a few...)but no show stoppers like in the ati drivers...
5 driver releases that wont run call of duty properly(catlaist 3.10 -4.4)on the 9700(this bug exists only on the 9700, the 9800/9600 is unaffected).
and ati refuses to support antialising in 16 bit color in opengl...so no antialising in descent 3(this applys for any card newer than the 9700).
game profiles for setting up aa and aff for diffrent games so you dont have to go in and change the global setting each time you want to play a game has been broken for 6 driver releases... If it ever worked in the first place!!!I never confirmed it because i didnt feel like loading that many old driver sets(I have better things to do with my time than beta test for ati...)
My complete list of bugs that annoyed me is actually much longer but i will spare you all the details, unless you really want me to list them all...
In my book, nvidia spends good money on thier"the way it's ment to be played" deal so thier hardware will play games good.... and they oviously spend much more money on betatester as i find about 99% fewer bugs in thier drivers(yes there are a few...)but no show stoppers like in the ati drivers...
Well teddy.... let's just say that with the games *I* played i never had any problems with them, at all.
I guess I don't play enough 'old' games to notice anything about FSAA in 16-bit then.
...and Call of Duty, i've ran the game when it was just released, hated it, and never played it again... now, taht was indeed with Cat 3.8, so i wouldn't know how it'd run now
Gamma.... never had the need to adjust it, so can't tell if there's a problem with it or not (my TFT is bright enough)
Let's just rephrase what i said then....
For the games that I play, i've never had any problems with my R9700 Pro.
(lately all i've been playing was UT2k3/4, Morrowind and Far Cry, all of wich run beautifully and fast on my pc)
I guess I don't play enough 'old' games to notice anything about FSAA in 16-bit then.
...and Call of Duty, i've ran the game when it was just released, hated it, and never played it again... now, taht was indeed with Cat 3.8, so i wouldn't know how it'd run now
Gamma.... never had the need to adjust it, so can't tell if there's a problem with it or not (my TFT is bright enough)
Let's just rephrase what i said then....
For the games that I play, i've never had any problems with my R9700 Pro.
(lately all i've been playing was UT2k3/4, Morrowind and Far Cry, all of wich run beautifully and fast on my pc)
some systems work inherently better with one or the other. Nforce Systems work best with nvidia equipment. And let me tell you, having an ATI TV card in the same system as a GeForce is annoying when it wants you to update your ati video drivers becuase they're out of date (considering I don't HAVE any...) And there are some configurations where ATI blooms...
Go with what your system likes, in the performance war, they're all so fast it doesn't REALLY matter anyway. Next month someone will come out with something faster, shell out another 500 bucks and sell your old one on ebay... WHooPtie-Doo!
Go with what your system likes, in the performance war, they're all so fast it doesn't REALLY matter anyway. Next month someone will come out with something faster, shell out another 500 bucks and sell your old one on ebay... WHooPtie-Doo!
Did anyone else see this?
http://www.tomshardware.com/graphic/200 ... fsaa-2.png
http://www.tomshardware.com/graphic/200 ... fsaa-2.png
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With a game as old as D3 ?Tyranny wrote:Heaven forbid you only get 100fps with 8xKrom wrote:Nevermind the massive performance penalty you get from enableing NV 8x mode which is really 4x multi-sample + 2x supersample. D3 drops to ~100 FPS on my FX5950 compared to the normal 480 FPS with 4x.
That's low