Dreamspace: a D3 anarchy level
Posted: Sun Feb 06, 2011 1:25 am
Link: http://www.enspiar.com/dmdb/viewMission.php?id=112
I made it a couple years ago, but upon completion I hadn't really done anything with it besides uploading it to the dmdb. Just today I was flying around in it out of boredom when I figured it would be pretty good for a multiplayer game. I thought I'd show it off here and see what other people think about it. Yeah, it's pretty much a bunch of blocks, but it's playable none-the-less. I tried to keep the weapon balance down-to-earth; no yucky weapons like EMD and Napalm, and I made sure there wasn't too much of one item. I took visual appeal into consideration and avoided doing anything ugly to it. The lighting looks pretty good. It's got some hallways as well as some dogfighting rooms, a few energy centers, and maybe a hiding spot or two. I'm guessing it'll be suitable for anywhere between 2 and 12 players. Overall, it's nothing spectacular, but nothing terrible either... I hope. It's my second level and latest to date. Yes, it's been quite a while, but I hope to get back into level-making sooner or later.
Shows some of the various rooms and levels of elevation. Energy center behind the ship.
Peeking out into a dog-fighting room from within one of the tunnels/hallways. Opening's too small to fit a ship through, but big enough to shoot/chuck through. Can't camp there too long without someone else bumping into you, however.
The map.
I made it a couple years ago, but upon completion I hadn't really done anything with it besides uploading it to the dmdb. Just today I was flying around in it out of boredom when I figured it would be pretty good for a multiplayer game. I thought I'd show it off here and see what other people think about it. Yeah, it's pretty much a bunch of blocks, but it's playable none-the-less. I tried to keep the weapon balance down-to-earth; no yucky weapons like EMD and Napalm, and I made sure there wasn't too much of one item. I took visual appeal into consideration and avoided doing anything ugly to it. The lighting looks pretty good. It's got some hallways as well as some dogfighting rooms, a few energy centers, and maybe a hiding spot or two. I'm guessing it'll be suitable for anywhere between 2 and 12 players. Overall, it's nothing spectacular, but nothing terrible either... I hope. It's my second level and latest to date. Yes, it's been quite a while, but I hope to get back into level-making sooner or later.
Shows some of the various rooms and levels of elevation. Energy center behind the ship.
Peeking out into a dog-fighting room from within one of the tunnels/hallways. Opening's too small to fit a ship through, but big enough to shoot/chuck through. Can't camp there too long without someone else bumping into you, however.
The map.