Need some testing done before public release
Posted: Tue Apr 03, 2012 11:41 pm
Well, it's almost time to launch the first release of DEEP Space.
Before I do I'd like some people to test the executables on their computers, to check that I don't have any absolute file references, and that the executables exported properly.
If you can do some testing for me, I would be most glad.
If possible provide:
OS type, version (eg Windows 98 or Ubuntu 10.04)
PC's ram and processor if it ran at a low FPS
Anything else you think relevant.
Comments on game-play, mechanics, things like that are also good.
Windows executable
Linux executable
Data Files - These will have a little more done to them before the release.
Known issues:
- Killed enemies may turn into.....cubes!
At this stage there are very few enemies in the data, so don't expect more than 5min of playing before you're bored!
Before I do I'd like some people to test the executables on their computers, to check that I don't have any absolute file references, and that the executables exported properly.
If you can do some testing for me, I would be most glad.
If possible provide:
OS type, version (eg Windows 98 or Ubuntu 10.04)
PC's ram and processor if it ran at a low FPS
Anything else you think relevant.
Comments on game-play, mechanics, things like that are also good.
Windows executable
Linux executable
Data Files - These will have a little more done to them before the release.
Known issues:
- Killed enemies may turn into.....cubes!
At this stage there are very few enemies in the data, so don't expect more than 5min of playing before you're bored!