D3 Style Stealth Ship
Posted: Wed Oct 03, 2012 4:01 pm
So.... it's been a while. I've been very busy these past few years with college and such and nowadays I mod Skyrim and Fallout New Vegas mostly.
However, I thought I would share something I made a while back:
Made it in about 4-5 hours if I remember correctly. Was bored one day and just needed to get some stress off so let my creativity take me wherever it wanted to go. Was in a bit of a Descent related mood too.
I think it could probably be easily modified for in-game use if anyone would be interested?
Thought about texturing it and maybe throwing it into a level or something as a stealth ship. Would be best though if a programmer could devise a cloaking device of some sort for it. Kinda had a stealth ship in-mind.
Years ago, Wolf_on_Air (sorry if I got the name wrong), made a piece of code that allowed a ship to cloak, which was used in my mod 3-Ships (Believe it was that one). Anyway, if I could get permission to use that again, it could be a neat little project. I would need to have a way to contact him for permission to use it again unless anyone knows enough C++ to re-write the script used for this.
Just sort-of tossing it out there. Not really sure if I want to pursue such a project when so few play D3 these days.
However, I thought I would share something I made a while back:
Made it in about 4-5 hours if I remember correctly. Was bored one day and just needed to get some stress off so let my creativity take me wherever it wanted to go. Was in a bit of a Descent related mood too.
I think it could probably be easily modified for in-game use if anyone would be interested?
Thought about texturing it and maybe throwing it into a level or something as a stealth ship. Would be best though if a programmer could devise a cloaking device of some sort for it. Kinda had a stealth ship in-mind.
Years ago, Wolf_on_Air (sorry if I got the name wrong), made a piece of code that allowed a ship to cloak, which was used in my mod 3-Ships (Believe it was that one). Anyway, if I could get permission to use that again, it could be a neat little project. I would need to have a way to contact him for permission to use it again unless anyone knows enough C++ to re-write the script used for this.
Just sort-of tossing it out there. Not really sure if I want to pursue such a project when so few play D3 these days.