WiiMote implementation
Posted: Fri Oct 12, 2012 1:34 pm
Hi everyone,
It's been some time since I've been on these forums but I was just looking through my YouTube videos and was reminded that someone had commented saying they wanted to share the video of my WiiMote implementation into D3. I'm not sure if he ever did so I thought I'd share it in case anyone is into that sort of thing. The video can be found here.
On another note, I lost the code I had to make this work, but it could easily be recreated or I could give instructions if anyone is interested in doing this themselves. It was done using GlovePIE and PPJoy, with the WiiMote connected through Bluetooth. To be perfectly honest it's not the most ideal/practical control method but it does offer a nice alternative in case a joystick is not available and you already have a WiiMote lying around.
Cheers
It's been some time since I've been on these forums but I was just looking through my YouTube videos and was reminded that someone had commented saying they wanted to share the video of my WiiMote implementation into D3. I'm not sure if he ever did so I thought I'd share it in case anyone is into that sort of thing. The video can be found here.
On another note, I lost the code I had to make this work, but it could easily be recreated or I could give instructions if anyone is interested in doing this themselves. It was done using GlovePIE and PPJoy, with the WiiMote connected through Bluetooth. To be perfectly honest it's not the most ideal/practical control method but it does offer a nice alternative in case a joystick is not available and you already have a WiiMote lying around.
Cheers