Sound buzzing and weird mouse movement
Posted: Mon Jan 07, 2013 7:48 pm
Hey.
I wanted to set up Descent 3 for some nice LAN play with some friends, but after trying for hours to get the game working satisfactory, I am at a dead end now. At least I got hires widescreen working. Anyhow...
First, the buzzing. There's some sound effects that're causing continuously buzzing/crackling, and it's awful to listen to (I think it's the ship engine's sound effect, anyhow). I have found no fix for this.
I tired:
Low/high quality sound modes
Windows compatibility modes
The only sound mixer I can select is that DirectSound one. The others are grayed out.
Is there a fix for this? Maybe a sound mixer wrapper? Like there's for video modes, like 3DFX glide.
** ** ** ** ** ** **
Now the awful, awful mouse feel in this game. What's with that? It's either too slow, or too unstable with smaller crosshair movements. If I turn the sensitivity all the way down the pointer feels precise and stable, but way, way too slow. If it's even medium fast, it becomes unstable, too sensitivity with the smaller hand movements. It's skipping a lot of pixels, it feels like.
Slightly faster hand movements feels good. Like, making medium size circles with the crosshair. It's the smaller movements that is awful when you add just a small amount of extra sensitivity.
I, of course, tried both mouse modes, but ultimately not one of them was good enough, I felt.
I do know a lot about mice, and I have a Logitech G400 with no acceleration, only using native 800DPI (Trying 3600DPI didn't produce a magical fix for it in any configuration of sensitivity/precision), 1000 poll-rate and 1:1 tracking, mostly. I am quite sensitive to bad mouse tracking, yeah, but there's something weird about this game and mouse movement.
I just played Descent 2 rebirth and the mouse feel was really good. Precise smaller movements with the crosshairs and a good turn speed, too. There isn't any disconnect in the mouse tracking in that game, at least, which makes sense seeing as it is a source port, I guess.
Anybody feel the same way?
I wanted to set up Descent 3 for some nice LAN play with some friends, but after trying for hours to get the game working satisfactory, I am at a dead end now. At least I got hires widescreen working. Anyhow...
First, the buzzing. There's some sound effects that're causing continuously buzzing/crackling, and it's awful to listen to (I think it's the ship engine's sound effect, anyhow). I have found no fix for this.
I tired:
Low/high quality sound modes
Windows compatibility modes
The only sound mixer I can select is that DirectSound one. The others are grayed out.
Is there a fix for this? Maybe a sound mixer wrapper? Like there's for video modes, like 3DFX glide.
** ** ** ** ** ** **
Now the awful, awful mouse feel in this game. What's with that? It's either too slow, or too unstable with smaller crosshair movements. If I turn the sensitivity all the way down the pointer feels precise and stable, but way, way too slow. If it's even medium fast, it becomes unstable, too sensitivity with the smaller hand movements. It's skipping a lot of pixels, it feels like.
Slightly faster hand movements feels good. Like, making medium size circles with the crosshair. It's the smaller movements that is awful when you add just a small amount of extra sensitivity.
I, of course, tried both mouse modes, but ultimately not one of them was good enough, I felt.
I do know a lot about mice, and I have a Logitech G400 with no acceleration, only using native 800DPI (Trying 3600DPI didn't produce a magical fix for it in any configuration of sensitivity/precision), 1000 poll-rate and 1:1 tracking, mostly. I am quite sensitive to bad mouse tracking, yeah, but there's something weird about this game and mouse movement.
I just played Descent 2 rebirth and the mouse feel was really good. Precise smaller movements with the crosshairs and a good turn speed, too. There isn't any disconnect in the mouse tracking in that game, at least, which makes sense seeing as it is a source port, I guess.
Anybody feel the same way?