Heya... I would like to make a fresh start on updating my project (Geocore) here, as I know some people are still wondering what is going on with it. Can I pretty please get a subforum along with the other projects in 6DOF Development?
https://www.facebook.com/pages/Geocore/ ... 825?ref=hl
http://steamcommunity.com/groups/geocore
Geocore
Re: Geocore
Oddly enough, I googled this project only a week ago to see how it was getting on.
My main critique is the sound design. Descent's sounds are very atmospheric, and sound deadly.
Geocore's sounds sound rather, well, hollow. Like someone was beating the end of a trash can while shooting wimpy blobs of colour at you. Try adding some more low-frequency sounds to it. Maybe even just drop the pitch an octave or two.
Another crit is level design, but I don't think you've started that yet.
My final crit is the 'glowyness factor.' Geocore has intense colors, the fusions (equivalent) are pure red, and emit red light. But as I pointed out to another person a couple days ago, color is not light. Here's my quick demo:
This is not a light: Even though it has an impact on the environment around it.
But this is a light: Generally the human eye tends to perceive the emitter as being, if not white, closer to white than the light it emits.
Other than that, I like how it's coming along.
I would have downloaded and played the demo, but I don't want to install desura. Is there any other way to try it?
My main critique is the sound design. Descent's sounds are very atmospheric, and sound deadly.
Geocore's sounds sound rather, well, hollow. Like someone was beating the end of a trash can while shooting wimpy blobs of colour at you. Try adding some more low-frequency sounds to it. Maybe even just drop the pitch an octave or two.
Another crit is level design, but I don't think you've started that yet.
My final crit is the 'glowyness factor.' Geocore has intense colors, the fusions (equivalent) are pure red, and emit red light. But as I pointed out to another person a couple days ago, color is not light. Here's my quick demo:
This is not a light: Even though it has an impact on the environment around it.
But this is a light: Generally the human eye tends to perceive the emitter as being, if not white, closer to white than the light it emits.
Other than that, I like how it's coming along.
I would have downloaded and played the demo, but I don't want to install desura. Is there any other way to try it?
Eh?
Re: Geocore
You may have comfused my game with Neon, as there is no demo out and Neon is on Desura. Your point about lights is valid, I only use vertex colors for placeholders or small accents. The sound of the ship itself in Geocore is an ever present sub bass tone that clashes with anything that gets too low in the gun sounds. That said, none of the sounds are final and will be revisited for certain. I am only able to work on one thing at a time, and right now I am focused on getting a better playable build in place for a Greenlight release.
There's just enough religion in the world to make men hate one another but not enough to make them love.
Re: Geocore
If you are interested in testing I am about to run a session. Add me to Skype: sonikssp
Re: Geocore
Weapon shots:
There's just enough religion in the world to make men hate one another but not enough to make them love.