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D2X-XL: The Cat's-Paw -- mission release thread

Posted: Thu Jul 29, 2021 6:06 pm
by Alter-Fox
Yup! A month after two weeks after I said it would be a few days, here it is!
The final resting place for five of my ten(ish)-year-old levels.
(as it turns out, making briefings was a somewhat larger task than I remembered)

While Parabolicus and Hunter work out some newly-discovered teething troubles on the DXMA site, Hunter was kind enough to let me put the mission up on DescentFiles. The downside is that instead of taking you to a page with a screenshot and a nice blurb, this link has to be a direct download.

The Cat's-Paw

IMPORTANT
THIS MISSION SET IS ONLY COMPATIBLE WITH THE FINAL RELEASE OF D2X-XL
ANYONE WHO ASKS HOW TO MAKE IT WORK WITH ANY OTHER VERSION OF DESCENT WILL BE MET WITH LETHAL SARCASM


So, in the meantime, here are some screenshots and a nice blurb:

The best of my old D2X-XL solo maps compiled. The txt file says the oldest of these might be about 10 years old but it's quite possible it goes back much further than that. I really don't remember well enough to say.

Includes:
five levels, most of them massive
-
some custom robot enemies you may have met before
-
a few new hi-res textures (both from D3 and from Irontower's packs)
-
hi-res weapon graphics from Pumo's "D3-style" pack
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seven music tracks which are a whole lot newer than any of the levels
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a story which takes place concurrently with some other events in the Descent lore
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and of course a whole slew of D2X-XL specific visual and gameplay features that few other mission packs have made full use of

Compatible with solo play only because the trigger "scripting" for many of these levels was done at least a decade ago, and I have no idea if there's anything there that could break a co-op game. It's not like anybody plays co-op with XL anyhow.

See the included catspaw.txt for more specific details.

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Re: D2X-XL: The Cat's-Paw -- mission release thread

Posted: Tue Aug 03, 2021 11:08 pm
by Pumo
Hey, such good news to see a new D2X-XL mission released!
Will give it a go hopefully this weekend, always good to see there are D2X-XL projects every now and then. :D

Knowing your Overload levels, I'm pretty sure I will be enjoying this level set a lot.

Re: D2X-XL: The Cat's-Paw -- mission release thread

Posted: Wed Aug 04, 2021 6:38 am
by Alter-Fox
Thanks, Pumo.
I think a few of these maps may have been ones that I showed you back in the day, but it's been so long, I'm not sure.

And anyway, even if you have played some of the layouts, the gameplay balance should be very different now... :)

Re: D2X-XL: The Cat's-Paw -- mission release thread

Posted: Tue Aug 24, 2021 3:07 pm
by Pumo
Ok, I started to play it, I almost finished level 1.
I liked the use of the TEW robots on it, and I'm happy to see some of the D2X-XL features being used!

A shame there are way too few D2X-XL missions, it allows for a good deal of scripting and dynamic environments (at least for what D2 is).

Re: D2X-XL: The Cat's-Paw -- mission release thread

Posted: Tue Aug 24, 2021 5:15 pm
by Alter-Fox
Just wait till you see who else I've cloaked ;)