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Leaks in rooms
Posted: Mon Sep 06, 2004 5:23 pm
by Sapphire Wolf
How do I remove Leak(s) in any room?
I played my alpha-omega level with check mode and there's a leak on the left side of the water room with a bridge(the small room)
Posted: Mon Sep 06, 2004 6:02 pm
by Stryker
Are there any other errors? T-joints in the shell cause leaks, as well as duplicate vertices, etc. If it's just plain not connected, snap the verts to the grid and move them on top of each other, then do a remove extra verts.
Posted: Mon Sep 06, 2004 6:05 pm
by Sapphire Wolf
Thanks
I've fixed it already!
that was quick!
Posted: Tue Sep 07, 2004 9:01 pm
by Kyouryuu
The newer beta versions of D3Edit have a Remove T-Joints function. It's icon is the little T with a cross through it. You just select the edge with the t-joint and press the button to fix. Done.