An OOF inside of an OOF
- Jon the Great
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An OOF inside of an OOF
Is it possible to have two seperate oofs, placed one inside the other in D3Edit, that do not seperate when the larger of the two moves?
This is kinda an odd question but I would really appreciate any ideas you guys can come up with as to how to prevent this from happening. So far I've tested the bounce funtion and sitck funtion for the inner object but it doesn't seem to work.
This is kinda an odd question but I would really appreciate any ideas you guys can come up with as to how to prevent this from happening. So far I've tested the bounce funtion and sitck funtion for the inner object but it doesn't seem to work.
Let me see if I understand.. You DON'T want them to move independently? So um, why two OOFs? A single OOF file can contain more than one mesh. That is to say, you can build geometry in D3Edit consisting of multiple parts that don't connect to each other, and still put it all into one OOF file. Is that what you're wanting to do?
Edit: The wings on the PyroGL for example, are not actually attached to the body. They share no common verts. Yet they're one OOF and behave as a single object.
Edit: The wings on the PyroGL for example, are not actually attached to the body. They share no common verts. Yet they're one OOF and behave as a single object.
- Jon the Great
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- Jon the Great
- DBB Captain
- Posts: 538
- Joined: Fri Nov 28, 2003 3:01 am
- Location: California
Challenge
OK I'm making it a challenge for bored D3 Developers. Kinda like those puzzles where you have to extract the metal ring or twist it just the right way so that the middle part comes out.. you know what I'm talking about.
The CHALLENGE:
Given the files included in this zip file:
http://infospect.com/jon/oofnoof2.zip
Make it so the smart missle cannot leave the glass ball no matter how fast or how far glass ball goes. The glass ball has faces pointed outwards on the outside and inwards on the inside so don't worry about that.
The CHALLENGE:
Given the files included in this zip file:
http://infospect.com/jon/oofnoof2.zip
Make it so the smart missle cannot leave the glass ball no matter how fast or how far glass ball goes. The glass ball has faces pointed outwards on the outside and inwards on the inside so don't worry about that.
Would this work?
- Jon the Great
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- Location: California
- Jon the Great
- DBB Captain
- Posts: 538
- Joined: Fri Nov 28, 2003 3:01 am
- Location: California
- Jon the Great
- DBB Captain
- Posts: 538
- Joined: Fri Nov 28, 2003 3:01 am
- Location: California
- Jon the Great
- DBB Captain
- Posts: 538
- Joined: Fri Nov 28, 2003 3:01 am
- Location: California
Interesting, I didn't know you could do that. I wonder if that's what Atan did. As of this post he hasn't responded yet.
http://www.descentforum.de/forum/viewto ... 8420#28420
http://www.descentforum.de/forum/viewto ... 8420#28420
- Interceptor6
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