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No Subway Dancer Servers.. !
Posted: Sat Nov 13, 2004 12:44 am
by El Ka Bong
WoW.. ! Descent.cx lists not a one ! at 10: 43 pm PST no SD !.. lucky for me theres a Fury level up !
Posted: Sat Nov 13, 2004 10:51 am
by Krom
I had fun playing you in The Core the other night, even if you did supermoth my Fusion twice when I had a couple 1500 MS lagouts. I was already into charging the next shot before I found out the first one had killed you.
We only had to wait 40 minutes for someone to join that game.
Posted: Sat Nov 13, 2004 11:14 am
by Pun
No Subway Dancer Servers.. !
Good.
Posted: Sat Nov 13, 2004 12:37 pm
by kurupt
no SD servers? stick a fork in d3, its done.
Posted: Sat Nov 13, 2004 12:37 pm
by JMEaT
Not to start a huge argument or flame war, but what is so good/bad about SD?
Why is there so much hatred? Is it like the Minerva of D3?
Posted: Sat Nov 13, 2004 1:24 pm
by Ferno
worse.
Posted: Sat Nov 13, 2004 2:40 pm
by Lothar
Subway Dancer is:
- not a horrible level in terms of layout. Decent interconnection, some good dogfight-type rooms, and some tunnels.
- not a great level in terms of layout, either (unlike Minerva). There aren't really any significant ratty areas.
- a pretty bad weapons mod. Cyclones are now these nasty acid-smart-homer-napalm things that are fairly easy to get kills with. There are countermeasures that are basically rapid-fire slow super-homers (generally referred to as "a$$ missiles"). Concussions have been turned into rapid-fire mini-frags. Megas are now these slow balloon-lookin' things that just keep chasing you until you find a corner. The main strategy in Subway is to run away and chuck overpowered missiles at anything that moves.
- about the same collection of talent as you'd expect in the average Minerva game (a few medium-good pilots, and mostly pretty weak pilots), with a similar number of "this is the only level I play" pilots.
What's good about it?
- if you just want to make lots of big explosions and don't care one bit about actual piloting skills, this is the place to be. So if you're in an altered mental state (high, drunk, post-sex euphoria, sleep deprived, etc.) where you'll just laugh at everything, Subway isn't so bad.
It's not like the Minerva of D3 (Minerva was actually a decent level, though quite overplayed.) It's more like Get Mad or your average Lobber level.
Posted: Sat Nov 13, 2004 2:49 pm
by Bet51987
Grrrrrrr...
Posted: Sat Nov 13, 2004 2:52 pm
by Instig8
OMG, please don't attack, argh!
Posted: Sat Nov 13, 2004 2:55 pm
by Duper
I have to agree with Lothar. I tend to avoid this level. Some unique stuff in it, but as an old sckooler, I prefer the "basics".
I know that a lot of folks like it (obviously) and a lot of work went into making it, but for myself. eh.
Posted: Sat Nov 13, 2004 2:55 pm
by Skyalmian
Forgot one, Lothar.
- has
multiple concave faces that can be exploited to leave the level shell.
bet51987 wrote: Grrrrrrr...
Truth hurts, huh?
Posted: Sat Nov 13, 2004 2:57 pm
by Pun
Yarr++
Posted: Sat Nov 13, 2004 3:09 pm
by Sapphire Wolf
Noooooooooooo!
EDIT: Oh wait, Its still there
Posted: Sat Nov 13, 2004 3:56 pm
by fliptw
I wonder how SD would play without the weapons mod.
Posted: Sat Nov 13, 2004 4:03 pm
by pipsqueak10
I don't have any problems with the level. Obviously a lot of work went into it. Its just that its way way way way way overplayed, In fact sometimes its the only level with players in it and IMO thats just not good for the community.
Posted: Sat Nov 13, 2004 4:07 pm
by Mr. Perfect
fliptw wrote:I wonder how SD would play without the weapons mod.
Bingo. That would solve the bigest problems with it right there.
Posted: Sat Nov 13, 2004 4:46 pm
by Kyouryuu
Lothar wrote:It's more like Get Mad
Please don't throw that distinction around so liberally! Few levels deserve the title of being compared to that infamous level born of flat faces, no lighting, and the most hideous texturing scheme Descent 3 could possibly do without crashing.
That said, there's not a whole lot redeeming about Subway Dancer. But I could say the same thing about Abend or the many other hideous levels that are inexplicably popular while superior levels by OtherOne and Nirvana go totally ignored...
Posted: Sat Nov 13, 2004 5:03 pm
by Sirius
I might just have to look up some Get Mad screenshots just for a laugh now.
Posted: Sat Nov 13, 2004 7:25 pm
by Do_Checkor
fliptw wrote:I wonder how SD would play without the weapons mod.
http://www.planetdescent.com/site/files ... ?level=502
has not beeing played much...
I wonder what all the people care about such a "bad level". If it was really that bad there would be no reason to talk about, or?
I don't like the level myself. Actually I dislike almost all weapon-mod levels except Blown Starship. But this is subjective. If people like it, and it motivates people to play, it is just great. I see people here that are really de-motivating people to stay in this community or play this game - why aren't here 1000 topics against THEM?
I don't get it...
Posted: Sun Nov 14, 2004 7:00 pm
by Clayman
not a horrible level in terms of layout. Decent interconnection, some good dogfight-type rooms, and some tunnels
Ah, but alas, very little dog-fighting goes on in those dog-fighting rooms. I got a few good laughs reading/posting in the SD threads, and watching Dancerites moth fusion in there, but now I'm on to better, more gratifying things, like course work.
Posted: Sun Nov 14, 2004 7:27 pm
by Bet51987
Well......good for you.
Bettina
Posted: Mon Nov 15, 2004 5:28 am
by pATCheS
SHAKERS!!!!!11
lol, shakers in SD... hahaha no. Maybe miniaturized shakers would be ok, but it's still not a good level for 'em. Too many bends, and the open areas aren't open enough. It would consist of very little actual gameplay.
..as if to say that it does in its current state.
Posted: Mon Nov 15, 2004 12:50 pm
by Top Wop
SD sucks and anyone who plays in it regularly is a n00b.
End of story.
Posted: Mon Nov 15, 2004 9:01 pm
by El Ka Bong
.. Hey I was just making an observation , ... no need to mashpotato the SD addicts again.. ! I got some Gravy in Fury, and I got shredded !