Direct3D Issue
Posted: Wed Nov 17, 2004 4:54 pm
Alright, I just installed D3 on my new AMD 64 3000+ computer with a Radeon 9600 using XP. When I start Descent, all the menus are screwed up like they were smashed and also some textures are mixed up. Then when I play the game, right underneith the reticle, there is a concussion missle texture and reticle itself is smashed again.
Now, when I use OpenGL, all these problems disappear. I just don't want to use OpenGL because of the wiggly walls. ...and more importantly, I want to use 32 bit but when I try to on OpenGL, mostly everything goes black.
Got any tips?
Now, when I use OpenGL, all these problems disappear. I just don't want to use OpenGL because of the wiggly walls. ...and more importantly, I want to use 32 bit but when I try to on OpenGL, mostly everything goes black.
Got any tips?