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D2X-W32 Problems

Posted: Wed Feb 09, 2005 6:30 pm
by Sapphire Wolf
After the message says "Prepare for Descent" in D2X-W32, it quits. what should I do?

Posted: Thu Feb 10, 2005 2:28 pm
by Diedel
Does it do that with every level?

Posted: Thu Feb 10, 2005 5:23 pm
by Sapphire Wolf
Diedel wrote:Does it do that with every level?
Yes...

Posted: Thu Feb 10, 2005 6:02 pm
by Diedel
Are there any files with extension ".256" in your Descent folder?

Posted: Thu Feb 10, 2005 6:17 pm
by Sapphire Wolf
yes, why?

Posted: Thu Feb 10, 2005 6:29 pm
by Diedel
Nope. Them missing would've been an explanation for your problems. Get the D2X version I had uploaded to my Descent site an hour ago or so and try it - maybe it works for you. Unfortunately I cannot reproduce your problem.

Posted: Thu Feb 10, 2005 9:53 pm
by Duper
Do you have the SDL 1.2.7 set installed in your D2 dir?

This is a sound thing and the kinda crash you're getting smacks of a sound crash.

Posted: Thu Feb 10, 2005 10:59 pm
by Sapphire Wolf
Sorry, I dont have 1.2.7 on my d2 directory, thanks for the tip

Posted: Fri Feb 11, 2005 6:08 am
by Diedel
Let me know if installing SDL 1.2.7 helped. If you cannot find it, I can upload the binaries to my Descent site.

Posted: Fri Feb 11, 2005 8:07 pm
by Sapphire Wolf
it didn't work

Posted: Sat Feb 12, 2005 10:32 am
by Diedel
Actually the proper SDL DLL is included in my D2X-W32 zip file. I'm afraid I cannot help you then. I just cannot reproduce that bug.

Posted: Sat Feb 12, 2005 5:52 pm
by Garak
SDL 1.2.8 works with your build too (no reason why not though)

Posted: Sat Feb 12, 2005 6:11 pm
by Duper
where you getting 1.2.8?

Posted: Sat Feb 12, 2005 9:21 pm
by Garak

Posted: Sat Feb 12, 2005 10:10 pm
by Sapphire Wolf
thanks

Posted: Sat Feb 12, 2005 10:29 pm
by Duper
Dark Falcon wrote:thanks
X2!!!! :)

Posted: Sat Feb 12, 2005 10:43 pm
by Garak
You're welcome :)
Dark Falcon wrote:thanks
I take it the latest dsl helped/fixed your problem?

Posted: Sun Feb 13, 2005 12:36 am
by Sapphire Wolf
Garak wrote:You're welcome :)
Dark Falcon wrote:thanks
I take it the latest dsl helped/fixed your problem?
It gave me an error.

*sweat drop*

Posted: Sun Feb 13, 2005 5:32 am
by Diedel
Which error?

I will d/l SDL 1.2.8 and incorporate and link it with D2X-W32.

Edit: New version of D2X-W32 compiled and linked with SDL 1.2.8 is online. New SDL DLL is included in the zip file.

Posted: Sun Feb 13, 2005 4:04 pm
by Garak
Diedel,
Does d2x-w32 write any kind of crash info to a file like stderr or anything? Or is that something the old d2x versions did?

I'm just curious. :)

Posted: Sun Feb 13, 2005 5:39 pm
by Diedel
Afaik not. The debug version might do that, but only for trapped exceptions (i.e. problems the programmers have foreseen and created some code to test for them and report them if they occur - usually with some assert macro calling a warning or error message. In such a case, you will see a message box on-screen though).

If there is a bug that causes a real crash (i.e. an unhandled exception of some kind), there will be no error logging.

The same is true for problems in the SDL. I e.g. had found at one time that the SDL would spuriously fail to properly initialize the OpenGL subsystem. All the proper arguments were passed to the proper functions, but the OpenGL driver returned an error for some reason I could not figure, resulting in D2X not starting.

The most promising thing would be to set up a development environment on a PC having problems with D2X and debugging it there.

Well, I guess this was about 5 times more than you wanted to know. :P

Posted: Sun Feb 13, 2005 7:08 pm
by Sirius
Heheh... this is another reason why open-source is so useful.

Except it does rely on the person experiencing the bug to be able to track it down and fix it, and most of them can't...

Posted: Sun Feb 13, 2005 7:40 pm
by Garak
all true :)

Posted: Sun Feb 13, 2005 7:42 pm
by Garak
/damn double post

Posted: Sun Feb 13, 2005 11:47 pm
by MD-2389
Dark Falcon wrote:
Garak wrote:You're welcome :)
Dark Falcon wrote:thanks
I take it the latest dsl helped/fixed your problem?
It gave me an error.

*sweat drop*
Dude, you realize that none of us can read your mind...right? We've got to know what the actual error message is, what hardware you're using, and what you've done to your system. Contrary to popular belief, we cannot pop out of your phone jack and push the magic button that solves all your computer problems. :roll:

Posted: Mon Feb 14, 2005 12:59 am
by Tyranny
I think he believes a magic pokemon will fly out of his alss and solve all his problems. It's no wonder he'd believe we can too :P

Posted: Mon Feb 14, 2005 6:19 am
by Garak
You almost made me spill my coffee. That was funny.

Posted: Mon Feb 14, 2005 11:55 am
by Diedel
Maybe I should create an error message reading "*sweat drop*" ... :roll: :lol:

Posted: Mon Feb 14, 2005 7:49 pm
by MD-2389
Diedel wrote:Maybe I should create an error message reading "*sweat drop*" ... :roll: :lol:
Tack on an ID10T error while you're at it. ;)

Posted: Tue Feb 15, 2005 3:23 am
by Diedel
Things are getting increasingly rough here ... which, so I'm afraid, will again inevitably lead to the kind of ... "discussion" ... that made me shun this forum for quite a while. :x

Please don't ruin this thread.

@Dark_Falcon,

please tell what error message you were given.

Posted: Tue Feb 15, 2005 5:24 pm
by Sapphire Wolf
it gave me this:
Image

Posted: Tue Feb 15, 2005 8:37 pm
by MD-2389
Which doesn't tell us anything. Next time it crashes, click on the link that would show what file it had a problem with.

Diedel: I see sarcasm isn't your strong suit. :)

Posted: Tue Feb 15, 2005 8:48 pm
by Sapphire Wolf
What about this one:
Image

Posted: Tue Feb 15, 2005 10:06 pm
by Top Gun
That technical information link would probably be of some use too.

Posted: Tue Feb 15, 2005 10:26 pm
by Sapphire Wolf
*sigh*, is this it?:
Image

Posted: Tue Feb 15, 2005 10:46 pm
by Garak
copy the text and paste it, so we can see it all :)

Posted: Tue Feb 15, 2005 11:41 pm
by Sapphire Wolf
It won't let me copy and paste the text.

Posted: Wed Feb 16, 2005 5:05 am
by Diedel
MD-2389 wrote:Which doesn't tell us anything. Next time it crashes, click on the link that would show what file it had a problem with.

Diedel: I see sarcasm isn't your strong suit. :)
I'm not exactly sure that *you* know what sarcasm is. :P I found your remark a little bit on the rude side. ;)

@Dark_Falcon,

oopsy. I am afraid I cannot help you. This is a "hard" program crash, not D2X running into some assertion, displaying an error message and quitting halfway decently. :( If however I am wrong and there *is* such a message, please write it down on some piece of paper and quote it here. The probability that I can help you in that case is very high.

You do not happen to live in Germany, do you?

Posted: Wed Feb 16, 2005 5:23 pm
by Sapphire Wolf
Diedel wrote:
MD-2389 wrote:Which doesn't tell us anything. Next time it crashes, click on the link that would show what file it had a problem with.

Diedel: I see sarcasm isn't your strong suit. :)
I'm not exactly sure that *you* know what sarcasm is. :P I found your remark a little bit on the rude side. ;)

@Dark_Falcon,

oopsy. I am afraid I cannot help you. This is a "hard" program crash, not D2X running into some assertion, displaying an error message and quitting halfway decently. :( If however I am wrong and there *is* such a message, please write it down on some piece of paper and quote it here. The probability that I can help you in that case is very high.

You do not happen to live in Germany, do you?
I'm from America.

Okay, I give up!

Posted: Wed Feb 16, 2005 5:49 pm
by Top Gun
Have you tried using the 2.6 version of D2X?