D2X-W32 v1.1.8: UDP/IP support improved
Posted: Mon Mar 14, 2005 5:55 pm
During tests I found out today that while my UDP/IP implementation worked on a single computer or a LAN, it did not work when playing over the internet.
To fix that, I have added an input field for the client (non game host) IP address.
At least for a regular broadband connection w/o router, you can find out your IP address by right clicking on the network symbol in the system tray, selecting "Status" and looking up the client IP address in the "Details" tab (if it's not named "Details" on your computer, just browse through the tabs).
To fix that, I have added an input field for the client (non game host) IP address.
At least for a regular broadband connection w/o router, you can find out your IP address by right clicking on the network symbol in the system tray, selecting "Status" and looking up the client IP address in the "Details" tab (if it's not named "Details" on your computer, just browse through the tabs).