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DLE-XP 1.0.0.77: Dynamic player/robot brightness calculation
Posted: Tue Mar 29, 2005 3:26 pm
by Diedel
Posted: Tue Mar 29, 2005 11:48 pm
by Jeff250
Nice-- previously, this was one of the few reasons I ever had to open Devil.
Posted: Wed Mar 30, 2005 2:48 am
by Sirius
Cool...
Although some versions of Descent ignore those settings anyway, it's a feature that'd be nice to see in more levels than just Parallax ones.
I have noticed though that the cube light values come up very dark, or at least in the editor; even with 100% cube light set, the highest value I observed was about 1.5. I have my suspicions this value isn't correct...
Posted: Wed Mar 30, 2005 3:26 am
by Diedel
hm ... that's
pretty dark ...