Page 1 of 1

Descent 3 Music

Posted: Thu Jul 21, 2005 11:42 am
by DarkFlameWolf
Is there a way I can export the music found in Retribution and Mercenary and convert it into mp3 form?

Posted: Thu Jul 21, 2005 11:53 am
by Richard Cranium
I think this has already been done.

Posted: Thu Jul 21, 2005 12:04 pm
by Hunter
AFAIK you can DL it all from Planetdescent.com

Posted: Thu Jul 21, 2005 4:34 pm
by DarkFlameWolf
thanks PJB, one problem though.... Levels 5, 6, 8, 13 and 14 are not on the list downloadable from planetdescent.com. Anyone know where those can be found?

EDIT: on top of that, the levels 3, 4, 10 and 15 mp3s are corrupt. So add those to the above list.

Posted: Thu Jul 21, 2005 6:21 pm
by Vertigo 99
Better question - why would people listen to the D3 music?

Posted: Thu Jul 21, 2005 7:39 pm
by DarkFlameWolf
well, I like it. I have a very broad taste in music style and I generally like the beats presented in the Descent 3 soundtrack. Which is why I'm trying to collect them all.

Posted: Thu Jul 21, 2005 9:45 pm
by Top Gun
Those files are corrupted? Are you positive? I downloaded the D3 soundtrack from PD ages ago, and I've never had any problems with any of the tracks.

And yes, Vertigo, some of us happen to like D3's music. :P

Edit: DFW, you're right about those tracks. Very strange. The level 15 FilePlanet version worked fine for me, so it must be a problem with the DF versions. I'll have to ask Checkor to take a look at that. In the meantime, if you don't have a FilePlanet account, you can get the tracks you're missing from the Descent Archives.

Posted: Fri Jul 22, 2005 12:01 am
by Sirius
Ah, Darkhorse has been playing with this a bit.

Generally getting a full mp3 of the level's music is rather non-trivial because they aren't made that way, they're a bunch of different sound effects.

But from what he's told me, the .osf format is actually the same as that for Fallout (.acm I think?) which there exists a Winamp plug-in for. So, you can take all the Descent 3 music files, dump them to .wav with WinAmp, then rearrange them in a sound file editor and encode the result to .mp3...

Theoretically anyway, but DH seems to have the resulting files on his machine...

Posted: Fri Jul 22, 2005 12:11 am
by Top Gun
I've found that Game Audio Player also plays .osf files.

Posted: Fri Jul 22, 2005 12:57 pm
by DarkFlameWolf
That still leaves 5, 6, 8, 13 and 14. Wonder why Jerry never converted those for us? He did for the rest and the entire Mercenary soundtrack.

Posted: Fri Jul 22, 2005 1:19 pm
by XSabre
Mr. Perfect and i tried contacting him a few times, and he replied back. He was going to release them, he released mercenary lvl 6's music soon after. As for the other tracks though, turns out the master tapes for some of the tracks were lost or damaged. :(

Posted: Sat Jul 23, 2005 2:53 pm
by DarkFlameWolf
well that sucks. Guess I can't complete the entire soundtrack then. :cry:

Posted: Sat Jul 23, 2005 2:58 pm
by Sirius
Hmmm.... I have the Europa theme here for some reason.

I can put it up somewhere, I guess...

Posted: Sat Jul 23, 2005 4:30 pm
by Xamindar
Sirius wrote: But from what he's told me, the .osf format is actually the same as that for Fallout (.acm I think?) which there exists a Winamp plug-in for. So, you can take all the Descent 3 music files, dump them to .wav with WinAmp, then rearrange them in a sound file editor and encode the result to .mp3...
Hey I think I'll try that. I just love the level 8 song! By this method will the song sound exactly like it does in the game?

Posted: Sat Jul 23, 2005 7:20 pm
by Jeff250
I did that all a while ago too. My only disclaimer is that the ordering might not be exactly correct on all of the levels, but I don't think it really matters. If this is what other people are looking for, I can upload the rest:
http://www.jeffsplace.net/descent/

Posted: Sat Jul 23, 2005 7:48 pm
by Skyalmian
I compiled all of the unreleased levels over a year ago as VBR 192-320Kbit, in the order they're heard...for the most part. There is no deciding factor in some cases for which area of what level starts first (Level 7, mainly), so I put them together in a way that seemed to fit the most / sounded the nicest.

Check your PMs, Dark Wolf. I'm not about to publicly post an 80MB .zip file. :P

Posted: Sat Jul 23, 2005 8:33 pm
by World War Woodi
If these dont include the D1 playstation version, you all dont know what yer missing.
I have all the songs converted to wav, but I have nowhere to host them. I could upload them to a p2p like ares I guess, or ??

Posted: Sun Jul 24, 2005 3:34 am
by Sirius
Xamindar wrote:Hey I think I'll try that. I just love the level 8 song! By this method will the song sound exactly like it does in the game?
Um... assuming you could speedrun it that fast without making a noise, yeah, I would guess so.

Posted: Sun Jul 24, 2005 12:26 pm
by Vindicator
woodi wrote:If these dont include the D1 playstation version, you all dont know what yer missing.
I have all the songs converted to wav, but I have nowhere to host them. I could upload them to a p2p like ares I guess, or ??
I converted the D1 PS music to MP3 a while back, here.

Posted: Mon Jul 25, 2005 12:32 pm
by Xamindar
Sirius wrote:
Xamindar wrote:Hey I think I'll try that. I just love the level 8 song! By this method will the song sound exactly like it does in the game?
Um... assuming you could speedrun it that fast without making a noise, yeah, I would guess so.
Umm, :? you lost me. I guess I didn't understand what you were saying earlier.

Posted: Mon Jul 25, 2005 4:33 pm
by Sirius
Well... the individual sound clips do sound the same, basically. But if you played it in the game, you might quite likely cause some to be played repeatedly - unless you went through the level very fast.

That's all really... nothing too important.