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Windows to Linux Netgame connectivity issue

Posted: Fri Jul 22, 2005 12:50 am
by xenu
I recently tried to start a Co-op game in the D3 regular game. Windows clients could not connect with the error being something to the effect that the levels between the two machines did not match,

Someone told me it was a known issue with checksumming or some such thing and that it would be fixed when 1.5 for Linux comes out.

Any word on when that might happen?

Sure do love being able to play in Linux though, even if it is single player....

Thanks!

Posted: Fri Jul 22, 2005 1:22 am
by DCrazy
That's called the "checksum bug". Unfortunately, a slight difference between the Windows and Linux sqrt() functions causes the Linux version to generate a different checksum (number that represents the contents of the file) than the Windows version for some levels. Which levels it affects is random, but sadly permanent.

1.5 for Linux will never be released. Kevin Bentley, the ex-Outrage employee who was in his spare time working on the 1.5 patch, has disappeared, most likely pre-occupied with his new son. As such, the only version of the 1.5 patch in existence is a nearly-completed Windows binary available from http://www.descent3.com .

Posted: Fri Jul 22, 2005 9:54 am
by Nosferatu
One solution is to run Descent under this http://www.winehq.org/ instead of just running streight under linux.

I use wine to run my server "Crypt".

Posted: Sat Jul 23, 2005 6:32 pm
by Xamindar
yeah, sadly if you want to play coop you need to play it from windows. Though if you want multiplayer in general there quite a few levels that DO work in linux. Stadium works, it's one of my favorites. Just try to join in linux. It is pretty fast to tell you that the levels dont match so you can easily try joining another game.